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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: pilgrim14 on October 08, 2011, 09:31:15 PM

Title: Prophets and Egyptians
Post by: pilgrim14 on October 08, 2011, 09:31:15 PM
I just finished my prophets deck and tested it, and it failed. I need to know what would make it better. One thing that I won't add is Ezekiel.

Heros

Hosea
Isaiah
Habakkuk
Micah
Hur
Nathan
Cherubim
Seraph with a Live Coal

Good Enhancements

Search
Plague of Frogs
Visions
Swords into Plowshares
ANB
Live Coal
3W
Isaiahs Call

Good / Evil

Razor
Siegeworks
Seven Years of Plenty

Evil Characters

Egyptian Archer
Egyptian Wise Men
Egyptian Magicians
Dreaming Pharaoh
Cupbearer
Potiphar
Potiphar's Wife

Evil Enhancements

Wonders Forgotten
Magicians' Snakes
Egyptian Horses
Moses Kills Egyptian
Pagan Sacrifices
Escape to Egypt

Dominants

Nehushtan
Burial
Angel
SoG
GoYS

Lost Souls

3x Normal
Thorns
3 Line
N.T.
First Round Protect

Arts / Curses

Gifts
Unknown Nation
Given Over to Egypt

Forts

Storehouse
Pharaoh's Throne Room
Obadiah's Caves
Title: Re: Prophets and Egyptians
Post by: Bobbert on October 08, 2011, 09:38:20 PM
This might be slightly biased, but in my opinion prophets+assyrians>prophets+egyptians. Razor and siegeworks become twice as useful, and let's face it, I did beat you with it today. Not saying you have to, it's just that there's a reason they came together ;)
Another green enhancement you might want to add is Benaiah Snatches a Spear. CBN negate=epic. Chariots of Fire might be nice too.

And throw in Ezekiel ;)
Title: Re: Prophets and Egyptians
Post by: TheJaylor on October 08, 2011, 09:51:26 PM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Title: Re: Prophets and Egyptians
Post by: pilgrim14 on October 09, 2011, 12:44:58 PM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck
Title: Re: Prophets and Egyptians
Post by: Chronic Apathy on October 09, 2011, 01:00:39 PM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck

First off, Storehouse only works well if you're using full-on Genesis. It has its uses, but unless you're utilizing every single one of them, in general, it tends to be a waste of space. Take it out unless you're using a Genesis offense with Genyptians on defense. Second, Storehouse only functionless while it's negated. Daniel negates Storehouse, yes, but only for that phase. You can still take enhancements out/put them in without a problem. Third, "Prophet Speed" is an oxymoron. Prophets are, by nature, slow, unless you get Hidden Treasures and (preferably) Hur out relatively early. Using a pretty poor (for actual blocking ability) defense to try make it faster isn't a good strategy. You're better off just using a fast offense, or using a strong defense so it not being as fast won't be a problem.
Title: Re: Prophets and Egyptians
Post by: Red Wing on October 09, 2011, 03:03:05 PM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck

I dont really see any speed....
Title: Re: Prophets and Egyptians
Post by: Bobbert on October 10, 2011, 08:29:23 AM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck

I dont really see any speed....

He's using the classic Green speed: Hur+gifts.
Title: Re: Prophets and Egyptians
Post by: Chronic Apathy on October 10, 2011, 08:36:23 AM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck

I dont really see any speed....

He's using the classic Green speed: Hur+gifts.

Two cards hardly constitute a "speed deck".
Title: Re: Prophets and Egyptians
Post by: pilgrim14 on October 10, 2011, 05:51:24 PM
Daniel would be useful.
Hidden Treasures is a prophets must.
And Spiritual Warfare is necessary.
Daniel kills my enhancements that I put in storehouse, and this is a speed deck

I dont really see any speed....

He's using the classic Green speed: Hur+gifts.

Two cards hardly constitute a "speed deck".
The egyptions also draw lots of cards.
Title: Re: Prophets and Egyptians
Post by: Chronic Apathy on October 10, 2011, 05:54:23 PM
Right, at the cost of not really being much of a defense at all. I'm all for Egyptian defenses, but if you're going to go that big on the defense, you should be using a strong overall defense, like Babylonians, Assyrians, or Israelite Kings. You shouldn't be relying on your defense to generate draw abilities.
Title: Re: Prophets and Egyptians
Post by: Neil Da BOMB J on October 10, 2011, 06:09:19 PM
You need a Evil Spirit.
Title: Re: Prophets and Egyptians
Post by: pilgrim14 on November 09, 2011, 09:36:30 PM
I'm planing on changing to assyrians.
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