Cactus Game Design Message Boards
		Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: DrowningFish on April 27, 2014, 10:05:45 PM
		
			
			- 
				I'm proud of this one!
 
 Doms 8
 SoG
 NJ
 AotL
 VP
 Burial
 CM
 Strife
 DoN
 
 Lost souls
 3 Liner
 NT Only
 Withdrawl
 Rejoice
 Resurrection
 Shuffler
 Shut door
 Female only
 
 Artifacts
 Wash Basin
 The New covenant
 
 Curses
 Peters curse
 CoM
 
 Sites
 The Ends of the Earth
 
 Good fortresses
 Fishing Boat
 JT
 WoP
 
 Evil fortresses
 Phili outpost
 
 heroes (all purple)
 Matthew
 Thad
 Thomas
 Peter
 Andrew
 James son of Zebedee
 John
 
 Good Enhancements (all purple)
 My lord and My God
 Reach of Desperation
 Prayer of Faith
 Fishers of Men
 Authority of Peter
 Wonderment
 You are the Christ
 AoC
 Sons of Thunder
 Great faith
 (Multi color) raising lazuraus
 
 Evil Charecters (all black)
 Phili priests
 Phili Garrison
 Delilah
 Saph(I)
 PAB
 Fallen Warrior
 TTFG
 Ish. (I)
 
 Evil Enhancements
 Coercion
 Phili chariots and horses
 Bringing Fear
 Lahmis Spear
 Goliaths Spear
 Pride of Simon
 Ish's Spear
 Ish's  sword
 Land Dispute
 overwhelmed by Philistines
 
 (Multi colored)
 Arrest in Gethsemane ( this is in the deck because my friend runs an all angel deck)
 Lying unto God
 
- 
				My suggestion would be to cut it down to 50 or at least 56 cards. Disciples work best when you can get them out quick, especially with Thad pretty much being your star player. Speaking of which, you're kinda missing a few disciples... :P Philip and Bartholomew stomp through Charms and Writ and EC's like KoT. CBN banding is pretty nice, plus with Phil's search for Bart it makes Bart an nice fisherman in the Boat. James, Son of Alpheus is amazing mostly because he negates chump blocks like Uzzah and Sabbath Breaker as well as other EC's when enough disciples are out, and he bands to Thad and has great initiative. Simon the Zealot is basically my superhero. I'm running a disciples deck for Type 2 at the moment and Simon the Zealot is so amazing. He stops RBD, Mayhem, and in a recent game, I discovered that he even protects the ECs in my hand from Thad so I was able to block a Thad with many disciples out with Egyptian Mags, reveal the bottom card of deck and add to hand (since it was evil), and band to another Egyptian Magicians in my hand and reveal again. He might not be AS great in Type 1 but still a good add to have max disciples and make Thad the best he can be. 
 
 With that said, you'll have to take out cards if you bring it down to 50-56 (obviously, because that's how it works :P ). I'm sure exactly all what to take out but probably Jerusalem Tower for one, and some good enhancements. If you add the other disciples it makes Thad powerful enough that you really won't need to many GE's. Sons of Thunder, Great Faith, You Are the Christ, and Wonderment are all ones you could probably take out. Right now, you also have a lot of Evil Enhancements, some of which you should probably cut because otherwise I fear you'll get some major hand clog. Coercion is probably a safe bet as well as Goliath's Spear and Lying Unto God. I understand that Goliath's Spear might help save a guy from your AoC but if you play it at the right time, getting a Lost Soul is worth the damage anyway.
 
 Also, one last though, Four Drachma Coin for me goes into any deck that has Peter in it. I would say drawing is imperative in today's meta and that's too nice of a draw to pass up and also works alongside Simon the Zealot to compensate for taking out JT.
 
 This deck definitely has potential. Hope this helps!