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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Chronic Apathy on June 27, 2010, 01:57:18 PM

Title: Old Deck Needs Work (Purple/Crimson)
Post by: Chronic Apathy on June 27, 2010, 01:57:18 PM
This is a deck that I scrapped together from an old deck that was outdated after Rock of Ages came out, and the Rock of Ages cards, that I created at Creation '09 last year. I need to slim it down to 56 and add TexP cards to it, so I'd like suggestions on how to go about that. Obviously it's not a perfect deck, and there are some cards that even just glancing at I know will need to go. Thoughts?

Card Count: 63

Lost Souls: 9

Anti-Burial
Can't Be Prevented
First Round
Hopper
NT Only
Revealer
Speed Bump
Wanderer
Woman Only

Heroes: 9

Bartimaeus
Ethiopian Treasurer
John
King David
King Hiram
King Jotham
Lydia
Mephibosheth
Widow

Good Enhancements: 9

Authority of Christ(p)
Drawn Out
Five Smooth Stones
Glittering Sword
Great Faith
Peace Treaty
Reach of Desperation
Royal Parade
Unified Kingdom

Evil Characters: 7

Archers of Kedar
Babylonian Forces
King Merodach-baladan
King Zimri
Nergalsharezer
Red Dragon
The Imperial Guard

Evil Enhancements: 10
Belshazzar's Banquet
Carried Into Exile
Desecrate the Temple
Dream
Head of Gold
Imitating Evil
Nebuchadnezzzar's Dream
Nebuchadnezzar's Pride
Swift Horses
Treachery of Jezebel

Dominants: 9
Angel of the Lord
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Guardian of Your Souls
Harvest Time
New Jersusalem
Son of God

Fortresses/Sites: 5
Dragon Raid
Headquarters at Riblah
Promised Land
The Throne of David
Wall of Protection

Artifacts: 5
Chariot of Fire
Confusion of Mind
Go Into Captivity
Unholy Writ
Unknown Nation
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: Chronic Apathy on June 28, 2010, 08:41:34 AM
Update:

How does this look?

Card Count: 56

Lost Souls: 7


Anti-Burial
Can't Be Prevented
First Round
NT Only
Revealer
Wanderer
Woman Only

Heroes: 8

Ethiopian Treasurer
John
King David
King Hiram
King Jotham
King Solomon
Mephibosheth
Widow

Good Enhancements: 7

Authority of Christ(p)
Five Smooth Stones
Glittering Sword
Peace Treaty
Reach of Desperation
Royal Parade
Unified Kingdom

Evil Characters: 7

Archers of Kedar
King Merodach-baladan
King Zimri
Nebuchadnezzar
Nergalsharezer
Red Dragon
The Imperial Guard

Evil Enhancements: 8

Belshazzar's Banquet
Carried Into Exile
Desecrate the Temple
Dream
Head of Gold
Nebuchadnezzar's Pride
Swift Horses
Treachery of Jezebel

Dominants: 9

Angel of the Lord
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Grapes of Wrath
Mayhem
New Jersusalem
Son of God

Fortresses/Sites: 5

Dragon Raid
Headquarters at Riblah
Promised Land
The Throne of David
Wall of Protection

Artifacts: 5

Chariot of Fire
Confusion of Mind
Go Into Captivity
Unholy Writ
Unknown Nation
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: Chronic Apathy on July 15, 2010, 07:48:33 PM
Erm, bump?
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: hi123 on July 15, 2010, 08:05:09 PM
 I do not see why this deck would not work. It has a good offense and defense, nice job!  :thumbup:
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: that one kid on July 15, 2010, 08:54:53 PM
I don't see why you need Promised land. Dragon raid doesn't have a limit like PL does.
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: Gabe on July 16, 2010, 11:52:51 PM
For your Good Enhancements I would suggest including Testing Solomon's Wisdom, it's not just for n00bs anymore.  It's CBN and get's Name on Name with Solomon.  It's great against the two most common defenders I've seen this year, KoT and Philly Garrison.

There's so much territory destruction against ECs I think you'll wish you had more than 7.  Cut an EE, probably Treachery of Jezebel, to add another EC that can't be targeted easily, like Judas or Leviathan.

Where's Midianite Attack?  That's one of the best crimson EEs.

You're missing two of the standard dominants, Harvest Time and Guardian of Your Souls.  I know a lot of people seem to think you don't need to pack a deck full of them but the decks that place at Nationals every year say differently.
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: christiangamer25 on July 17, 2010, 04:47:11 AM
umm how is testing solomons wisdom good vs kot gabe it specifically says human ec kot is a demon last i checked.
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: Gabe on July 17, 2010, 08:55:40 AM
umm how is testing solomons wisdom good vs kot gabe it specifically says human ec kot is a demon last i checked.

Solomon 9/11 + TSW 3/4 x 2 = 15/19

That beats stand alone KoT or Gomer (TeP) + KoT which are both pretty common blocks in my experience.  Even if it's not played on Solomon it gives enough numbers to King David and King Hiram to beat KoT's defense.
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: christiangamer25 on July 18, 2010, 08:39:52 PM
oh ok wasn't thinking in that regard sorry
Title: Re: Old Deck Needs Work (Purple/Crimson)
Post by: 3-Liner And Bags Of Chips on July 21, 2010, 10:56:48 AM
Lost Souls: 7

Anti-Burial
First Round
NT Only
Revealer
Speed Bump
Wanderer
Woman Only

Heroes: 7

Melkasadek(sp)
King Solomon Texp
King Lemuel RoA
King's Daughter
King David
King Jotham
Mephibosheth


Good Enhancements: 7
Authority of Christ(p)
Five Smooth Stones
Peace Treaty
Reach of Desperation
Royal Parade
Unified Kingdom
Testing Solomon's Wisdom

Evil Characters:8
Arioch
Babylonian Forces
King Merodach-baladan
King Zimri
Leviathan
Nebuchadnezzar
Nergalsharezer
The Imperial Guard

Evil Enhancements: 11
Apprehended
Axe
Belshazzar's Banquet
Desecrate the Temple
Great Image
Head of Gold
Imitating Evil
Midianite Attack
Nebuchadnezzar's Pride
Swift Horses
Treachery of Jezebel

Dominants: 8
Angel of the Lord
Burial
Christian Martyr
Destruction of Nehushtan
Grapes of Wrath
Guardian of Your Souls
New Jersusalem
Son of God

Fortresses/Sites: 4
Dragon Raid
Headquarters at Riblah
The Throne of David
Wall of Protection

Artifacts: 4
Chariot of Fire
Holy Grail
Unholy Writ
Confusion of Mind (Pale Green)


Also I'd switch out the nt ls since you don't have access to it with this deck. I never play with ls's that I can't rescue because of the exchanger...
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