Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: New Raven BR on August 24, 2010, 07:31:30 PM
-
i need help with a type 1 deck
this needs some "Discipline"
Cards in deck: 56
Lost Souls: 7
Lost Soul (can't be prevented)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (shame)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lamb Dominants: 5
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 3
High Places
House in Bethany
Wall of Protection
Multi-Color Sites: 1
Dragon Raid
Artifacts: 3
Chariot of Fire
Samaritan Water Jar
Unholy Writ
White Covenant Cards: 1
Plagued with Diseases (Brown)
Gold Heroes: 7
Lazarus
Luke
Martha
Mary of Bethany
Moses
The Generous Widow
The Woman at the Well
Gold Hero Enhancements: 8
Battle Prayer
Convincing Miracle
Furnace of God's Wrath
Hospitality of Martha
Kindness
Meeting the Messiah
Repentance and Restitution
Taking Egypts Wealth
Brown Evil Characters: 9
Complainers
Gomer
Haman
King Amon
King Jeroboam I
King Nadab
King Zedekiah
Persian Presidents
Uzzah
Brown Evil Enhancements: 7
Dungeon of Malchiah
Face of Death
Gibeonite Trickery
Haman's Plot
Korah's Rebellion
Stiff-Necked
Weakness
updated
-
I dont know about disciples but i would add a lions den and a raiders camp.
I would like to see King Rehoboam (Di) in here too. works well with samsons sacrifice. Sower works well with him too.
I feel Hamans Gallows is overrated.
The Ram with Two Horns goes well with the set-aside/Persian theme as well as Darius Decree.
King Rehoboam (Di)
Type: Evil Char. • Brigade: Brown • Ability: 7 / 6 • Class: Warrior • Special Ability: If blocking, select any two Heroes in territories to fight each other. Protect this character from opponent's cards during that battle.
Sower (Di)
Type: Hero Char. • Brigade: Yellow • Ability: 1 / 4 • Class: None • Special Ability: You may place a good Enhancement from hand on a human Evil Character. After battle, discard that Enhancement to convert that character to a Hero.
The Ram with Two Horns (Di)
Type: Evil Char. • Brigade: Orange/Brown • Ability: 8 / 9 • Class: None • Special Ability: Discard a Babylonian. Protected from capture. Opponent must set aside X of his characters (limit 3) for two turns. May band to a Persian. X= # of Media Sites ex. Lion's Den (Wo) and Media (Wo)
Turn it into a site deck with Vengence of Eternal Fire on offence!
-
but the question is, what would you take out for those to be put in?
-
i wouldnt put in a raiders camp with the browns. gray and the egyptians yes but not browns. i would put in foul spirit, king or tyrus(orange) and demonic blockade. torment would be good for uzzah and king of tyrus. the only good brown related card i got from the disciples is hamans gallows (evil fortress) so u wont have to keep ripping and buying hamans plots
-
and that haman u have is the promo haman right?
-
this is only in RTS
and i have a combo in there i don't think you know of
-
TELL US TELL US WHAT IS?!? (slobber)
-
more feedback is appritiated
-
This set redefined the game. You can't just change old decks with new cards, you need to completely redesign a deck from scratch.
-
modified