Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: michael/michaelssword on December 26, 2008, 01:46:37 PM
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Cards in deck: 56
Lost Souls: 7
Lost Soul (1st round)
Lost Soul (anti-burial)
Lost Soul (female only)
Lost Soul (revealer)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 4
Angel of the Lord
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 4
Chamber of Angels
House of Rimmon
Raiders' Camp
The Garden Tomb
Multi-Color Sites: 1
Dragon Raid
Artifacts: 5
Ark of the Covenant
Chariot of Fire
Holy Grail
Priestly Crown
Temple Veil
Blue Covenant Cards: 1
I am Holy
Silver Heroes: 4
Angel of God
Captain of the Host
Strong Angel, The
The Destroyer
White Heroes: 3
Mary the Mother of James
Salome
War Officer
Red Heroes: 1
Jephthah
Gold Heroes: 1
Moses
Green Heroes: 1
Joanna
Blue Heroes: 1
Mary Magdalene
Multi-Color Hero Enhancements: 1
The Stars
White Hero Enhancements: 4
'He Is Risen'
No Need for Spices
Transfiguration
Words of Encouragement
Gray Evil Characters: 6
King Hazael
Lying Spirit
Naaman
Sabbath Breaker
Syrian Archer
The Strong Force
Gray Evil Enhancements: 8
Balaam's Disobedience
Deadly Snare
Demonic Snare
False Peace
Hard Bondage
Namaan's Chariot and Horses
Night Raid
Syrian Victory
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updated
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I like this deck (I just played it lol)
I think the def relies too much on capture; my teal anti-capture heroes rescued fast and furious. Also, the offense was stopped by small numbered ECs.
However, I like the deck :)
Cameron
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I like this deck (I just played it lol)
I think the def relies too much on capture; my teal anti-capture heroes rescued fast and furious. Also, the offense was stopped by small numbered ECs.
However, I like the deck :)
Cameron
*cough* the problem was I never had the initiative to capture because the point of RC is you can capture a heroe of yours and they win but all thats accomplished is that I get my heroe back and *cough* why don't yout ell everyone your "small guy" strategy ;)
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You need don/a art killer. Blue tassles owns your defense, as does cov with palastine and IAredemption
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I have yet to face anyone who plays anything but IAR that you listed
And the issue with that is it's extremely hard to grab a DoN and I dont have 1 ATM
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lying unto God? Strange fire?
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strange fire? and LuG always gets negated I have yet to have a Art really hurt me....
so far 1 out of 1 games.....it was a tie ;D
more people should get on....
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Strange fire is a 2/3 gray enh. D/c 1 human to d/c and negate one artifact CBN.
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D/c 1 human to d/c and negate one artifact CBN.
It does not say negate.
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You are right. Oops....
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Yeah, otherwise it would be great, especially for site lockout.
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Even so, discarding would still help.
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Even so, discarding would still help.
For sure. Add a little Momentum Change and Bearing Bad News for flavor and you've got a delicious mix!
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Momentum Change and Bearing Bad News - how original. ::) Why don't you throw in a False Peace while you're at it?
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Momentum Change and Bearing Bad News - how original. ::) Why don't you throw in a False Peace while you're at it?
How else would I pull off that three card combo? ;) :laugh:
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*sigh* Please check the REG yourself. :-\
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hows that?