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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: New Raven BR on July 12, 2010, 02:58:03 PM

Title: looking to get back into playing garden tomb
Post by: New Raven BR on July 12, 2010, 02:58:03 PM
this is a pretty old deck that's just a cry for help


Cards in deck: 56
Lost Souls: 7
   Lost Soul (can't be prevented)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (shuffler)
   Lost Soul (Site Discard)
   Lost Soul (site doubler)
   Lost Soul (Speed Bump)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Mayhem

Fortresses: 2
   High Places
   The Garden Tomb

Multi-Color Sites: 2
   New Jerusalem (site)
   The Ends of the Earth

White Sites: 1
   Place of Temptation

Artifacts: 1
   Chariot of Fire

White Covenant Cards: 1
   Plagued with Diseases (Brown)

White Heroes: 7
   Jairus' Daughter
   Joseph of Arimathea
   Lydia
   Mary the Mother of James
   Salome
   Susanna
   War Officer

Multi-Color Hero Enhancements: 1
   Preaching the Truth

White Hero Enhancements: 8
   A Child is Born
   Blood of the Lamb
   Burning Bush
   'He Is Risen'
   Moses and Elders
   No Need for Spices
   Satan's Folly
   Scarlet Line

Brown Evil Characters: 7
   Complainers
   Haman
   King Jeroboam I
   King Nadab
   King Zedekiah
   Unclean Spirit
   Zeresh

Multi-Color Evil Enhancements: 2
   Lying Unto God
   Torment

Brown Evil Enhancements: 8
   Dungeon of Malchiah
   Face of Death
   Gibeonite Trickery
   Great Mourning
   Preemptive Strike
   Self-Doubt
   Weakness
   Zelophehad's Sin

feedback plz?
i might try other strategies like sitelock,speed, and others
Title: Re: looking to get back into playing garden tomb
Post by: Rawrlolsauce! on July 12, 2010, 03:04:18 PM
TGT is yucky, but if you really want to play it....

In its current condition, the offense is weak at best. You have maybe one legit battle winner in "He is Risen", and some situational ones like A Child is Born and Scarlet Line. I'd throw out your defense (having defense in a TGT deck is bad, if your opponent plays brown you're in major trouble) for a more standalone/suicide like defence. With the extra slots, I'd add more territory destruction such as some purple (John/Reach/Boat) and Holy Grail. Words of Encouragement should be in there, too.
Title: Re: looking to get back into playing garden tomb
Post by: The Warrior on July 12, 2010, 03:06:04 PM
HP+ some diseases= works well with your FOD
also chemosh
Title: Re: looking to get back into playing garden tomb
Post by: New Raven BR on July 12, 2010, 03:06:51 PM
i did have gentle resolution in there but i took it out for satan's folly
Title: Re: looking to get back into playing garden tomb
Post by: CJSports on July 21, 2010, 10:16:15 AM
I would play with a light phillistine defense, Outpost, Garrison, 12FG, Armorbearer, Bringing fear, wrath of satan, Overwhelmed, ETC. I'd do this usually phillistines arn't in your territory. I would also play with woman of snares for more acces With TGT. then also play with single block stuff like uzzah and trembling demon. :maul:
Title: Re: looking to get back into playing garden tomb
Post by: 3-Liner And Bags Of Chips on July 21, 2010, 10:34:44 AM
I would play with a light phillistine defense, Outpost, Garrison, 12FG, Armorbearer, Bringing fear, wrath of satan, Overwhelmed, ETC. I'd do this usually phillistines arn't in your territory. I would also play with woman of snares for more acces With TGT. then also play with single block stuff like uzzah and trembling demon. :maul:

I rather do splash with tgt that way if they are playing a brigade and you have it, put the other ones down...DO standalones and site-stall. KOT & POTW orange, SSoS, Gomer texp, philly garrison, uzzah, and other standalones and bbh & babylons.
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