Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: jbeers285 on December 17, 2012, 05:45:49 PM
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Cards in deck: 51
Lost Souls: 8
Lost Soul (can't be prevented)
Lost Soul (Female Only)
Lost Soul (first round)
Lost Soul (hopper)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (Wanderer)
Lost Souls (3-line)
Lamb Dominants: 4
Angel of the Lord
Grapes of Wrath
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Burial
Christian Martyr
Mayhem
Multi-Color Heroes: 5
Aaron (Green/Teal)
Ahimaaz (Teal)
Eli the Priest (Teal)
Samuel (Gold/Green)
Zadok (Teal)
Silver Heroes: 2
Seraphim
The Angel Under the Oak
Red Heroes: 6
Abishai
Ahimelek the Hittite
Asahel
David
Ishmaiah the Gibeonite
Uriah the Hittite
Gold Heroes: 2
Jair
Moses
Green Heroes: 2
Armorbearer
Isaiah
Purple Heroes: 4
Abigail
King Amaziah
King Hezekiah
King Saul
Multi-Color Hero Enhancements: 9
Eli's Sound Advice (Teal/Gold)
Ezra's Journey (Teal)
Foreign Sword (Red/Black)
Isaiah's Call (Green/Silver)
Pentecost
Trumpet and Sword (Teal/Red)
Wheel Within a Wheel (Green/Silver)
Zadok Anoints Solomon (Teal)
Zeal for the Lord (Teal)
Red Hero Enhancements: 3
A Soldier's Prayer
Bravery of David
Mustering for War
Gold Hero Enhancements: 1
Deborah's Directive
Green Hero Enhancements: 1
Provisions
Purple Hero Enhancements: 1
Valley of Salt
really need to cut out about 7-9 and still add a defense obviously but id like to keep all the brigades currently in play
i am feeling like
amazing, uriah, ezra's journey, seraphim would be the first i would cut but any thoughts would be appreciated
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Abishai, Zadok, Amazing, Salt, Journey, Seraph, Mustering imo.
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I really don't care for Trumpet and Sword. I've tried it in a couple of decks and it just never works. So I'd drop that, Ahimaaz, Zadok, Journey, Uriah, Seraph, Valley of Salt, Seraphim, and Abishai. Which gives you 9. Also, I'd use an evil King Saul instead of a good one if you keep in King Amazing (he's called amazing for a reason).
I can never decide whether I like Mustering or not, but that's also an option.
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I agree with taking out Uriah he is not that good unless you have Davids harp.
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Nine card D
Goliath
Armor Bearer
12F giant
Philly out post
Bringing Fear
Foolish advice
Black enhancement that searches for a black enhancement from discard pile and plays it (name escapes me at the moment)
Hormah
Uzzah
(if you want to add five cards to 56)
Garrison
Saph
Wonders forgotten
Philly chariots
LandDispute (vs Nazzzzzz)
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Naz will still retain the most detrimental effect towards this deck even if Land Disputed.
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I was attempting to get away from what I call "The Play" an use some
DC abilities instead but I almost feel like I should go back to green David add UK and HT and then drop salt, trumpet and sword.