Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Gyo5816b on January 31, 2014, 04:41:38 PM
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Hi guys,
I've never built a strategic deck in general, but I wanted to make a lock deck. This is one I've created to remove the lost souls in my deck so my opponent can't rescue enough to win. Credit goes to Redemption MetaGaming for giving me the idea and getting me started ;D Anyway, I just wanted to know what you guys think of it and I need any/all tips you can give me. Also, I have not tested this deck yet because I haven't gotten the chance. Thanks!
Red cards are cards that have been added.
Crossed out cards are cards that have been removed.
Deck Size: 56 Cards
Aritfacts 4
Altar of Ahaz
Burial Shroud
Hezekiah's Signet Ring
Priestly Crown
Sites/Dominants 8
Burial
Falling Away
Vain Philosophy
Guardian of Your Souls
Harvest Time
Son of God
New Jerusalem
Hormah
Nazareth
Lost Souls 7
Lost Soul (Far Country)
Lost Soul (female only)
Lost Soul (same reference)
Lost Soul (shuffler)
Lost Soul (site doubler)
Lost Soul (Wanderer)
Lost Soul (withdraw)
Heroes 9
Gold Brigade
Elders of Israel
Jephthah
Joshua
King Solomon
Obed-Edom the Gittite
The Thankful Leper
Zaccheus
Purple Brigade
John
Green Brigade
Rhoda
Good Enhancements (Also all Gold Brigade) 7
Battle Prayer
Children
Faith as Children
Fear of the Lord
House Arrest
Mary's Prophetic Act
Shibboleth
Evil Characters 11
Grey Brigade
The False Prophet
Four Squads of Four
Laban
Saph
Sheba
Stone Throwers
Pale Green Brigade
Absalom's Soldiers
Wizards
Frog Demons
King Tiglath Pileser III
Assyrian Survivior
Gold Brigade
King Shishak
Evil Enhancements 10
Grey Brigade
Balaam's Disobedience
Bearing Bad News
Evil Advice
Scoff at Angels
Washing Hands
Pale Green Brigade
Angry Travelers
Death to Unrighteous
Possessed
Divination
Torn Mantle
Confusion
Multi
Ashtaroth Worship
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You may want 2k horses in there if you're playing PG evil along with Assyrian Survivor for Soul Gen to you. Possibly Confusion as well to play off of 2k horses for a SoG removal from opponent's deck. Not sure how this deck will work w/o more sites for locking souls.
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Not sure how this deck will work w/o more sites for locking souls.
The goal isn't to make the lost souls inaccessible with sites, but discarding them/removing them from the game so my opponent can't rescue them.
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Not sure how this deck will work w/o more sites for locking souls.
The goal isn't to make the lost souls inaccessible with sites, but discarding them/removing them from the game so my opponent can't rescue them.
Maybe I'm missing something, but how will you do that? Washing Hands and Throwers will put them on top, but how will you discard them? Jephthah is the only one. King Shishak and Evil Spawn are cards you can add to do this too. I would put in some side battle cards like Troops Discharged and Sword Against Sword. John (P), Rhoda (P), and the Bronze Laver are other good ways to put/see LSs on top.
You can see http://www.cactusgamedesign.com/message_boards/deck-concepts/true-ls-drought/ (http://www.cactusgamedesign.com/message_boards/deck-concepts/true-ls-drought/) for other decks that try to do this same thing.
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I added some of the cards you suggested. You were right about me using Washing Hands and Jephthah to discard the lost soul which would be the top card. Thanks for telling me about King Shishak and Evil Spawn. I forgot to mention while also discarding lost souls I also want to keep mine in my deck. I can accomplish this by using Hormah and having one lost soul the lost soul (site doubler) inside it. I also plan to use Son of God with New Jerusalem to rescue two of my own lost souls. I would also use Guardian Of Your Souls to protect my LoR. I plan to use Lost Soul (Wanderer) to exchange my lost soul with theirs, and then use Death Of Unrighteous to shuffle the exchange lost soul back into their deck, decreasing my lost soul count by one. Of course I plan to use Burial to discard one of my own lost souls as well.
If everything mentioned above goes succesfully, I can discard 5 lost souls from my own deck.
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I added some of the cards you suggested. You were right about me using Washing Hands and Jephthah to discard the lost soul which would be the top card. Thanks for telling me about King Shishak and Evil Spawn. I forgot to mention while also discarding lost souls I also want to keep mine in my deck. I can accomplish this by using Hormah and having one lost soul the lost soul (site doubler) inside it. I also plan to use Son of God with New Jerusalem to rescue two of my own lost souls. I would also use Guardian Of Your Souls to protect my LoR. I plan to use Lost Soul (Wanderer) to exchange my lost soul with theirs, and then use Death Of Unrighteous to shuffle the exchange lost soul back into their deck, decreasing my lost soul count by one. Of course I plan to use Burial to discard one of my own lost souls as well.
If everything mentioned above goes succesfully, I can discard 5 lost souls from my own deck.
Game rule prevents you from acing 2 of your own with SoG NJ
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You cannot rescue your own LS with SoG/NJ. However, this means that your opponent cannot do that either and needs to use his SoG/NJ on yours. Therefore, if you manage to discard 3 of yours (and avoid him generating any "extra" ones), you can lock him out.
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Is not being able to rescue my own lost souls in the rules for ROOT? I'm asking because I've never read it in any rulebook for irl Redemption. Also, I thought about it, and If I put two lost souls on top of my deck and get lucky I can discard them both with two different characters, but the chances for that are really low.
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Is not being able to rescue my own lost souls in the rules for ROOT? I'm asking because I've never read it in any rulebook for irl Redemption.
Not ROOT-only, it is the rule (http://www.cactusgamedesign.com/message_boards/ruling-questions/major-rule-changes-in-effect-now-tell-everyone!/msg469271/#msg469271). You can also find this rule in the REG, under the definition of Rescue:
Targets must be in an opponent’s Land of Bondage.
Hope that helps :)
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Thanks for clarifying ;D
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How about a few Crimson Heretics to your deck?
Like Creeping Deceiver , False Teacher , Philetus.
They all protect N.T Lost souls from being rescued. (That is if half or most of your Lost Soul cards are N.T)
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How about a few Crimson Heretics to your deck?
Like Creeping Deceiver , False Teacher , Philetus.
They all protect N.T Lost souls from being rescued. (That is if half or most of your Lost Soul cards are N.T)
Noted. Sadly, only 1 or 2 of my LS's are N.T.
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Did you make any experiences with this deck yet?