Author Topic: Gold/Pale Green  (Read 2175 times)

Offline beefstew1

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Gold/Pale Green
« on: May 30, 2020, 11:23:11 PM »
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I haven't played the game in a good long while and I just recently decided to play against myself and this deck was always my go to when I verse someone because of how discard and capture heavy it is.
It got beat and would like suggestions to make it much stronger.  I will not be leaving the Gold and Pale Green Brigades.


1st Edit
2nd Edit
Edit 3


Expansions I have for building it up:
Persecuted Church
Thesaurus ex Preteritus
Priests (almost complete)
Rock of Ages (couple tins)
Faith of our Father (couple tins)
Disciples
I/J Starters
G/H Starters
Angel Wars (almost complete)
E/F Starters
Kings (almost complete)
Patriarchs
Apostles
C/D Starters
Warriors
Women
Prophets
Original Unlimited
A/B Starters


Deck
Dominants X9
Angel of the Lord (D)
Glory of the Lord (Kings)
New Jerusalem (Promo)
Son of God (Deck J)
Grapes of Wrath (Thesaurus Ex Preteritus)
Burial (Deck F)
Christian Martyr (Deck C)
Destruction of Nehushtan (Patriarchs)
Falling Away (Women)
Mayhem (Thesaurus Ex Preteritus)
Strife (Deck I)
Vain Philosophy (Deck J)



Lost Soul X10
Site Doubler (Kings)
Rescue Search Hero (Deck I)
Rescue by Angel Underdeck (Priests)
Female or SoG (Deck H)
Traveler (Priests)
1st Round Dom/Angel (Angel Wars)
Rescue Draw 1 (Deck J)
Site Capture FH (Persecuted Church)
Negater (Disciples)
Withdraw Underdeck (Angel Wars)
Site Discard (Deck G)

Lost Soul Sites X3
Chorazin (Disciples)
Jericho (Priests)
Nero's Realm (Apostles)

Artifacts X5
Joseph's Silver Cup (Patriarchs)
Hezekiah's Signet Ring (Kings)
Tables of the Law (Priests)
Three Nails (Apostles)
Wool Fleece (Patriarchs)

Covenants X2
Covenant of Eden (Patriarchs)
Covenant with Moses (Patriarchs)

Curses X2
Go Into Captivity (Priests)
Unknown Nation (Priests)

Fortresses X6
Jerusalem Tower (Patriarchs)
Kerith Ravine (Kings)
Solomon's Temple (Patriarchs)
The Tabernacle (Priests)
Raiders' Camp (Kings)
Satan's Seat (Faith of our Fathers)

Double Character
Saul/Paul (Apostles)

Heroes X6
Eleazar the Guard (Priests)
Israelite Archer (Kings)
Moses (Deck G)
Sower (Disciples)
The Woman at the Well (Thesaurus ex Preteritus)
Naharai (Faith of Our Fathers)
Joshua (Settlers of Canaan)
Samson (Deck J)

Evil Characters X6
Assyrian Archer (Faith of Our Fathers)
Esau, the Hunter (Deck F)
King Tiglath-Pileser III (Kings)
Hophni, son of Eli (Priests)
Phinehas, Son of Eli (Priests)
Spirit of Doubt (Angel Wars)

Good Enhancements X13
The Acts of Solomon (Kings)
Battle Prayer (Kings)
Furnace of God's Wrath (Prophets)
Gideon's Call (Patriarchs)
Samson's Sacrifice
Highway (Prophets)
Raised to Life (Deck F)
Sword Against Sword (Kings)
Two Olive Branches (Prophets)
Purple X1
Trust (Patriarchs)See Dominants GoW
White/Gold X2
Family Bond (Deck J)
When Judges Governed (Deck J)
Power Enhancements X2
Raising Lazarus (Deck I)
The Sabbath (Priests)
Samson's Strength (Patriarchs)
Jawbone (Patriarchs)


Evil Enhancements X14
Pale Green X12
All Hope Lost (Patriarchs)
Captured by Assyria (Faith of our Fathers)
Confusion (Prophets)
Consumed by Doubt (Angel Wars)
Death of Jacob (Deck F)
Death of Unrighteous (Patriarchs)
Fear of Danger (Angel Wars)
Hostility (Apostles)
Judah's Sin (Patriarchs)
Murder (Deck F)
The Rabshakeh Attacks (Kings)
Slave Trade (Deck F)
Power Enhancements X2
Ashtaroth Worship (Deck I)
Siegeworks (Patriarchs) See Dominants DoN
« Last Edit: May 31, 2020, 07:39:08 PM by beefstew1 »

Offline AJ

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Re: Gold/Pale Green
« Reply #1 on: May 31, 2020, 12:38:42 PM »
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One thing I would definitely do is cut down the size of the deck. There are a lot of cards that don’t really fit what you’re doing. I would aim to get it down to at least 56 cards. If you’re committed to gold, I would try to have more Judges in the deck and add a little splash of silver with cards like Angel under the Oak, Angel with a Secret Name, Captain of the Host, and Wheel Within a Wheel. Gideon, Joshua the Conqueror, Samuel’s Edict, Jair, Judges Seat, and Deborahs Directive are some other gold cards I would add. As far as defense goes, I would try to stick to Assyrians if you want to stay with Pale Green. Overall you just need to cut down on some of the clutter and focus on one or two themes to have a little more synergy.
Its Stiddy Time

Offline beefstew1

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Re: Gold/Pale Green
« Reply #2 on: May 31, 2020, 01:48:03 PM »
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One thing I would definitely do is cut down the size of the deck.
If you have suggestions on what to cut down, Ill look into those cards

There are a lot of cards that don’t really fit what you’re doing.
I know with Saul/Paul and Sower that they don't necessarily fit tho, I do want Saul to become Paul for the Protections he has against some discard abilities.

If you’re committed to gold, I would try to have more Judges in the deck and add a little splash of silver with cards like Angel under the Oak, Angel with a Secret Name, Captain of the Host, and Wheel Within a Wheel. Gideon, Joshua the Conqueror, Samuel’s Edict, Jair, Judges Seat, and Deborahs Directive are some other gold cards I would add.
I won't be adding any brigades to this deck, I just got rid of Trust and Naharai.  I'll likely get rid of Gideon's Call.  I am also trying to keep the deck even between good, evil and neutral cards.  Obviously with the neutral cards it's going to be a lot harder to keep even and would require either shrinking my deck or reducing my offense and defense cards.

Thanks for the suggestions, I'm working on getting back into the game and this deck until I versed myself recently was undefeated.  Definitely found the bad draw and want to reduce the possibilities of bad draws happening in the future.  It will definitely be hard making the choices to remove certain cards and outside input would help a ton.

Offline 777Godspeed

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Re: Gold/Pale Green
« Reply #3 on: June 01, 2020, 11:35:16 AM »
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If I counted correctly your deck is at 76 cards. AJ had a good suggestion of reducing your deck down to 56 and I will suggest the same. Even during its height of play Heroless decks were large at 70 cards.
If I were to make changes to this deck I would target the 56 card mark and start cutting.
 
7 - Lost Souls (maintains a LS ratio for a 56 card deck)
7 - Dominants (matches number of LSs)
I would look real hard at utilizing the Ruth/Judges offense from the J deck. It utilizes recursion and draw to get what you need into your hand.
A balance between Good, Evil and Neutral is not necessary and can actually undermine the potential of this deck.
10-12 Heroes in a 50 card deck is not uncommon.

These are only my suggestions of where to start. If you haven't already, I would highly recommend loading Lackey (with the Redemption plug-in) in order to play test your deck against other players. This allows you to see the performance of your deck against many different types of decks. Then let the fine-tuning begin.

Godspeed,
Mike
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When in doubt  D3.
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