Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: TheKarazyvicePresidentRR on May 08, 2010, 05:39:37 PM
-
Cards in deck: 70
Lost Souls: 9
Lost Soul (anti-ignore)
Lost Soul (deck discard)
Lost Soul (female only)
Lost Soul (N.T. only)
Lost Soul (Protector)
Lost Soul (revealer)
Lost Soul (site guard)
Lost Soul (site remove)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Grapes of Wrath
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 5
Obadiah's Caves
Pharoah's Throne Room
Solomon's Temple
Storehouse
Wall of Protection
Multi-Color Sites: 1
Dragon Raid
White Sites: 1
Herod's Dungeon
Gold Sites: 2
Egypt
Egypt
Artifacts: 6
Asherah Pole
Golden Calf
Hidden Treasures
Holy Grail
Lampstand of the Sanctuary
Magic Charms
White Covenant Cards: 3
Given Over to Egypt (yellow)
Go Into Captivity (Crimson)
Unknown Nation (Yellow)
Gold Covenant Cards: 2
I am Healing
I am Redemption
Multi-Color Hero Enhancements: 3
Jordan Interrupted (Teal)
Trumpet Blast (Teal)
Zeal for the Lord (Teal)
Green Hero Enhancements: 1
Backward Shadow
Purple Hero Enhancements: 2
Authority of Christ
Reach of Desperation
Gold Evil Characters: 12
Egyptian Archer
Egyptian Charioteers
Egyptian Warden
Herod Agrippa II
Herod Antipas
Herodias
Huge Egyptian
Jannes
King of Tyrus
King Shishak
Potiphar's Wife
Salome
Gray Evil Characters: 1
Saul/Paul
Multi-Color Evil Enhancements: 1
Herod's Treachery
Gold Evil Enhancements: 13
Egyptian Horses
Egyptian Spear
Enslaved by Egypt
Evil Spirit
Failed Objective
Mask of Fear
Moses kills Egyptian
Pagan Sacrifices
Rash Oath
Ruthless
Spreading Mildew
Swift Horses
Wonders Forgotten
Gray Evil Enhancements: 1
Healing of Naaman
-
This is just my opinion/personal preference, but I do not really like gold's EC's. That's why I never use evil gold, weak character selection, but overall the deck is strong, but I do think it could use a few more sites for stall, maybe 2-3. I would drop Storehouse, Dragonraid, and a deck discard card.
-
I would tend to agree that a couple more Egypts would not hurt. Since you are already fairly dependent on having three offensive brigades available (Teal/Green/Purple) to win, you are pretty tied to Saul/Paul. So I would second the suggestion that D Raid is superfluous. This deck would not survive dumping Storehouse, however, and nothing else looks particularly expendable, so maybe only one Egypt.
Of course you should also change the name to "Goldiblocks". I am hoping that "Goldilocks" was a typo and not an oversight, ;)
-
Have you considered using Oppressed & Robbed to make your deck discarding CBN? You know that everyone in my playgroup uses Jerusalem Tower because of you. ;)
-
I would tend to agree that a couple more Egypts would not hurt. Since you are already fairly dependent on having three offensive brigades available (Teal/Green/Purple) to win, you are pretty tied to Saul/Paul. So I would second the suggestion that D Raid is superfluous. This deck would not survive dumping Storehouse, however, and nothing else looks particularly expendable, so maybe only one Egypt.
Of course you should also change the name to "Goldiblocks". I am hoping that "Goldilocks" was a typo and not an oversight, ;)
I use DR purely defensively.
Have you considered using Oppressed & Robbed to make your deck discarding CBN? You know that everyone in my playgroup uses Jerusalem Tower because of you. ;)
Yes they do, and I plan to prove even JT won't save them. MWHAHAAHAAA
-
i would think the body of christ better than backwords shadow, a 3/3 increase could be very nice. I would also say that three nails might be worth putting in. Becuase you deck is slow enough that an orange defense could get wandering spirit ;D which just kills your offense. I might also say artifacts destroyed might be a nice adition. Becuase of an anti capture card hurts this deck a good bit.