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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: browarod on October 17, 2011, 11:11:45 PM

Title: Genyptians
Post by: browarod on October 17, 2011, 11:11:45 PM
Amalgamated the other threads I found about this theme and came up with the below. I just put it together right before posting this, so I obviously haven't played it in any games to test it, lol.

Cards in Deck: 56
Lost Souls: 7
  Revealer
  Shut Door
  NT Only
  NT Shuffler
  Female only
  Wanderer
  2-liner

Dominants: 10
  HT
  AotL
  GoYS
  SoG
  NJ
  Grapes
  Burial
  DoN
  CM
  FA

Fortresses: 2
  Storehouse
  Pithom

Artifacts: 6
  Stone Pillar at Bethel
  Writ
  Chariot of Fire
  Unknown Nation
  Given Over to Egypt
  Captured Ark/Covenant of Noah

Heroes: 11
  Benjamin
  Jacob
  Simeon
  Levi
  Asher
  Eve
  Rachel
  Joseph
  Angel at Shur
  Zebulun
  Judah

Good Enhancements: 8
  Journey to Egypt
  Reuben's Torn Clothes
  Abraham's Descendant
  Forgiveness of Joseph
  Joseph Before Pharaoh
  Abraham's Servant to Ur
  Answer to Prayer
  Creation of the World

Dual-Alignment Enhancements: 1
  Seven Years of Plenty

Evil Characters: 7
  TAS
  Pharaoh's Cupbearer
  Pharaoh's Baker
  Egyptian Magicians
  The Dreaming Pharaoh
  KoT
  Uzzah

Evil Enhancements: 4
  Swift Horses
  Failed Objective
  Evil Spirit
  Wonders Forgotten
Title: Re: Genyptians
Post by: Red Wing on October 18, 2011, 11:07:04 AM
Egyptian Chariots and Horses and Egyptian Charioteers would help the Defense. Maybe Abes Servant and a hero of your choice could go those?
Title: Re: Genyptians
Post by: browarod on October 18, 2011, 11:01:55 PM
I'm not unwilling to take Abe's Servant out (I mulled over whether to even put it in) but I don't know that I like hurting the offense to add more defense.
Title: Re: Genyptians
Post by: Red Wing on October 19, 2011, 09:07:15 AM
I'm not unwilling to take Abe's Servant out (I mulled over whether to even put it in) but I don't know that I like hurting the offense to add more defense.

I understand that, but you once you use FO, Wonders Forgotten, and Enslaved by Egypt, your opponent will probably be able to stop the rest of your defense. Have you found the defense effective?
Title: Re: Genyptians
Post by: Drrek on October 19, 2011, 10:22:50 AM
I'm not unwilling to take Abe's Servant out (I mulled over whether to even put it in) but I don't know that I like hurting the offense to add more defense.

I understand that, but you once you use FO, Wonders Forgotten, and Enslaved by Egypt, your opponent will probably be able to stop the rest of your defense. Have you found the defense effective?

If you can stop an offense 3 times in a Genesis deck (plus don't forget Writ and CM are there too) in my experience, you should probably win the game.
Title: Re: Genyptians
Post by: Red Wing on October 19, 2011, 10:35:47 AM
I'm not unwilling to take Abe's Servant out (I mulled over whether to even put it in) but I don't know that I like hurting the offense to add more defense.

I understand that, but you once you use FO, Wonders Forgotten, and Enslaved by Egypt, your opponent will probably be able to stop the rest of your defense. Have you found the defense effective?

If you can stop an offense 3 times in a Genesis deck (plus don't forget Writ and CM are there too) in my experience, you should probably win the game.

Writ and CM don't do much against things like the the Samuel banding chain, a couple Garden girls banded, or Phil Bart Band. I'm not sure 3-4 blocks will hold off a decent offense long enough for the offense to win. I'd also include Wanderer LS to get by NT and Female Only LSs. I'd take either the hand discard or the deck discard for that.
Title: Re: Genyptians
Post by: browarod on October 19, 2011, 11:33:47 AM
I'm thinking of just taking the site lost souls (and maybe Egypt) out entirely cuz, yeah, I really want Wanderer in there, maybe even 2-liner as well.
Title: Re: Genyptians
Post by: STAMP on October 19, 2011, 11:41:29 AM
Also needs more dom cap.  :P
Title: Re: Genyptians
Post by: browarod on October 19, 2011, 11:44:45 AM
Also needs more dom cap.  :P
I will adjust my decks if and when that rule is put into place, not a moment before. ;)

Besides, I already know what Doms I would take out, anyway. This will probably become a 50-card deck if that rule passes into law.
Title: Re: Genyptians
Post by: STAMP on October 19, 2011, 11:52:21 AM
Also needs more dom cap.  :P
I will adjust my decks if and when that rule is put into place, not a moment before. ;)

Besides, I already know what Doms I would take out, anyway. This will probably become a 50-card deck if that rule passes into law.

At least your 10/56 is not as bad as some of the 11/50 decks I've seen.  ;D
Title: Re: Genyptians
Post by: browarod on October 19, 2011, 11:55:26 AM
Also needs more dom cap.  :P
I will adjust my decks if and when that rule is put into place, not a moment before. ;)

Besides, I already know what Doms I would take out, anyway. This will probably become a 50-card deck if that rule passes into law.

At least your 10/56 is not as bad as some of the 11/50 decks I've seen.  ;D
This is true. :)
Title: Re: Genyptians
Post by: Prof Underwood on October 19, 2011, 04:35:35 PM
I'm thinking of just taking the site lost souls (and maybe Egypt) out entirely cuz, yeah, I really want Wanderer in there, maybe even 2-liner as well.
I would take out both Egypt and Enslaved by Egypt (which would cease to be CBN) to add in Zebulun and Judah.

Zeb is still sometimes good for a free walk in if you can empty your hand into Storehouse.

Judah is sometimes good for getting Joseph back after he has been CM'd in territory or captured.

Having 2 more Gen heroes is also great for using Creation of the World to shrink the deck by 2 more cards.
Title: Re: Genyptians
Post by: TheJaylor on October 19, 2011, 05:58:01 PM
I think Mask of Fear should be in there. But otherwise it looks pretty good based on the feedback from the previous people.
Title: Re: Genyptians
Post by: browarod on October 19, 2011, 08:30:42 PM
12 heroes, oy. That's even more than my Gardenciples speed deck, lol. I'll definitely consider your suggestion, thx Prof U.

Also, if I do end up taking out the sites, any suggestions on what souls I should replace the discarders with? Obviously one should be wanderer, but for the other I'm torn between at least shuffler and 2-liner, maybe others.

I think Mask of Fear should be in there. But otherwise it looks pretty good based on the feedback from the previous people.
Any ideas what to take out for that?
Title: Re: Genyptians
Post by: Prof Underwood on October 19, 2011, 11:27:22 PM
Personally I'd probably take out the "Hand discard" and "Deck discard" LSs and replace them with the "Wanderer" and the "2/3 Liner".

I would also probably switch Promised Land for "Journey to Egypt".  With a Gen deck you can probably recur that so you still get 2 uses out of it, and if your hero stays alive that is much more than 2 RAs that you get site access.

For the fortresses, I would go with Pithom over the Throne Room.  Then I would take out 2 GEs (Obedience of Noah, Numerous as the Stars), and add in 2 gold curses (Unknown Nation, Given Over to Egypt) which you can put in Pithom.
Title: Re: Genyptians
Post by: TheJaylor on October 19, 2011, 11:52:32 PM

I think Mask of Fear should be in there. But otherwise it looks pretty good based on the feedback from the previous people.
Any ideas what to take out for that?
Probably Evil Spirit. That's what I would do but it's up to you.
Title: Re: Genyptians
Post by: SomeKittens on October 20, 2011, 12:28:37 AM
With all the CBN/CBP stuff out there, I'd say Evil Spirit would do better.
Title: Re: Genyptians
Post by: Chronic Apathy on October 20, 2011, 08:29:18 AM
I really don't think your offense needs to be so enhancement heavy. Take out at least one of them for Zebulun, who's definitely Genesis' second best hero.
Title: Re: Genyptians
Post by: browarod on October 20, 2011, 11:15:46 AM
UPDATED:
-Egypt
-Promised Land
-Enslaved by Egypt
-2 site Souls
-Pharaoh's Throne Room
-Numerous as the Stars & Obedience of Noah

+Zebulun
+Judah
+Journey to Egypt
+Wanderer & 2-liner
+Pithom
+Given Over to Egypt & Unknown Nation


I really dunno if I need 12 heroes, though, (especially since the defense is so small) but whenever I take one out someone else says "no, put that guy back in and take this other thing out" lol.
Title: Re: Genyptians
Post by: Minister Polarius on October 20, 2011, 11:29:02 AM
Genesis wants to have a ton of Heroes. Frankly all of them are super-good (as long as you view Judah and Rachel as stand-ins for Joseph).
Title: Re: Genyptians
Post by: browarod on October 20, 2011, 01:41:32 PM
Fair enough. I think I'll need to test this deck now before I make any other changes. Thanks for the suggestions everyone. ^_^
Title: Re: Genyptians
Post by: Prof Underwood on October 20, 2011, 03:39:34 PM
I really dunno if I need 12 heroes
If I was going to take one out, it would be Dan.

If I was going to add a card, it would be either Captured Ark (to get rid of pesky defensive arts) or Covenant of Noah (dual purpose as either an art or enhancement)

If I was going to trade one card, it would be Egyptian Warden for The Amalekite's Slave (for LS creation and the ability to get out whoever I wanted faster).
Title: Re: Genyptians
Post by: browarod on October 20, 2011, 06:01:59 PM
Actually, I like all those suggestions. I will undoubtedly agonize between the two arts, but I really like all those suggestions. :)
Title: Re: Genyptians
Post by: Prof Underwood on October 20, 2011, 11:03:44 PM
I will undoubtedly agonize between the two arts
If you really want to keep both of those arts, the next 3 cards that I would choose between to take out would be:
  Writ (could be useless against angels or protected heroes)
  Evil Spirit (could be useless against angels)
  Moses kills Egyptian (can easily be negated)

I would probably switch out one of those cards to keep both arts.
Title: Re: Genyptians
Post by: SomeKittens on October 20, 2011, 11:43:19 PM
Moses kills Egyptian is nice because it's an interrupt, but the fact that it can also be interrupted is a problem.  Almost every deck will have an answer to it, so I'd pull it out.
Title: Re: Genyptians
Post by: browarod on October 21, 2011, 12:22:33 AM
/sigh

You guys are telling me to take out MORE of my already tiny defense? lol

I just played this deck on RTS and I love love love the addition of Captured Ark so that one's definitely staying. I had trouble drawing into my defense, though, (and had 6/7 souls drawn by turn 3) so I'm really not feeling good about taking any of the defense out.
Title: Re: Genyptians
Post by: Red Wing on October 21, 2011, 01:58:07 PM
/sigh

You guys are telling me to take out MORE of my already tiny defense? lol

I just played this deck on RTS and I love love love the addition of Captured Ark so that one's definitely staying. I had trouble drawing into my defense, though, (and had 6/7 souls drawn by turn 3) so I'm really not feeling good about taking any of the defense out.

compared to a majority of the tourney winning decks in the complete decks board, this defense isnt very small. 
Title: Re: Genyptians
Post by: Professoralstad on October 21, 2011, 07:05:13 PM
Moses kills Egyptian is nice because it's an interrupt, but the fact that it can also be interrupted is a problem.  Almost every deck will have an answer to it, so I'd pull it out.

I agree. Any EE battle winner that can be interrupted isn't worth it in today's meta IMO. JiP sometimes makes the cut due to a popular hero making it CBN, but otherwise, its a waste of space more often than not.
Title: Re: Genyptians
Post by: browarod on October 21, 2011, 07:45:14 PM
I'm fine with swapping EEs in or out, I just don't necessarily want to make the defense any smaller. So if you want me to take an EE/EC out then please specify an EE/EC (or other defensive card) I could replace it with.
Title: Re: Genyptians
Post by: CJSports on October 21, 2011, 10:22:14 PM
Looks solid on offense and speedy enough to win before they get past your defense. Nice
Title: Re: Genyptians
Post by: browarod on October 21, 2011, 10:29:15 PM
That's what I'm hoping, I just haven't had enough games with it to appease my paranoid side, lol.
Title: Re: Genyptians
Post by: Prof Underwood on October 21, 2011, 11:38:24 PM
So if you want me to take an EE/EC out then please specify an EE/EC (or other defensive card) I could replace it with.
I would replace Moses Kills an Egyptian with Uzzah (especially now that you have lots of arts).  It will probably get you more blocks.
Title: Re: Genyptians
Post by: browarod on October 22, 2011, 12:23:02 AM
So if you want me to take an EE/EC out then please specify an EE/EC (or other defensive card) I could replace it with.
I would replace Moses Kills an Egyptian with Uzzah (especially now that you have lots of arts).  It will probably get you more blocks.
Constructive suggestion, I like that. I will definitely give this a try.
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