Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: BubbleBoy on February 14, 2009, 12:35:10 PM
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The objective here is pretty simple - convert all of my opponent's characters to heroes...and give everyone that I am unable to convert a really hard time. ;)
The main conversion cards that I am relying on here are Sowing the Seed, Saint Patty, and I Am Patience (with Rhoda of course ;)).
A big problem with this stategy could be going against demons, so I have David's Music (which I'm expecting to use with Saint Patty most of the time), Paladin (maybe not a huge help, but he's NT at least), and of course Three Nails. I also found that there were only two evil protection fortresses that protected against conversion - Assyrian Camp and Pharaoh's Throne Room - so I put in Obadiah and Miriam. ;D
I think I'm really going to like this deck, but it needs a bit of reduction (5 cards to be exact) to get to 56; maybe I could make it 63. See what you guys think of this:
Offense (Green)
Benaiah
Miriam
Nahum
Obadiah
Paladin
Rhoda
Saint Patrick
David's Music
New Priestly Duty
Repentance
Sowing the Seed
Split Altar
Swords into Plowshares
Visions
Wickedness Removed
Defense (Yellow)
Egyptian Archer
Egyptian Charioteers
Egyptian Warden
Huge Egyptian
Jannes
King So
King of Tyrus
Potiphar's Wife
The Amalekites' Slave
Egyptian Horses
Enslaved by Egypt
Evil Spirit
Failed Objective
Moses Kills Egyptian
Ruthless
Spreading Mildew
Wonders Forgotten
Artifacts
I Am Patience
Confusion of Mind
Unknown Nation
Chariot of Fire
Holy Grail
Three Nails
Unholy Writ
Fortresses & Sites
Pharaoh's Throne Room
Wall of Protection
Dragon Raid
The Ends of the Earth
Egypt
Hormah
Good Dominants
AotL
Guardian
SoG
NJ
Evil Dominants
Burial
CM
Destruction
FA
Lost Souls
Site Doubler
2-Line
Female
Punisher
Shuffler
NT
Revealer
Hopper
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I'd make it gold and green... with like ONLY conversion. :D
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But I need ways to get around demons and protection from conversion, and if I put in Gold, I'll have like no room for anything...unless I make it 63 cards, maybe. :-\
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You need to add Micah to get green enhancements back out of your discard pile into your draw pile. I like the women's version of midwife because it pulls all your male green heroes out of the discard pile (plus it is another woman to rescue the womens LS)
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You need to add Micah to get green enhancements back out of your discard pile into your draw pile. I like the women's version of midwife because it pulls all your male green heroes out of the discard pile (plus it is another woman to rescue the womens LS)
Yeah, micah would help. Ya know, split altar is by all means a beast, but there are more important things.
plague of frogs would be real nice, to shut down immunity and all. ;) When i had a full green deck, and when i got rid of it, i didn't like the decision :'(
However, when i changed it, i started seeing better results. :)
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Double post. Please delete. :)
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Yeah, Micah, Midwives, and Plague of Frogs were definitely considered when I was making this deck...but if I'm gonna make this deck 56 cards, I think I'll need to change the defense, maybe to auto-block or something. (I've been wanting to try this out for a while anyway.)
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...but if I'm gonna make this deck 56 cards, I think I'll need to change the defense, maybe to auto-block or something. (I've been wanting to try this out for a while anyway.)
Yeah, or a standalone defense of immunity or FBN charachters. However, if you want to run with and egyptian defense, you can run with 63 or even 70 cards now and get away with it. I run a 70 card egyptian defense that hasn't yet been defeated (3-0) and it uses a silver/green offense. Since it is so big I use both Micah and midwives and the promo angel that searches your deck for an OT male. I basically use it to bash their deck with card discarders until they are left with a broken shell of what they had.
bigger decks are almost a necessity anymore as insurance against all the deck discarder characters and enhancements so I wouldn't be afraid of adding a few more cards.