Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: MattsterNinja on December 24, 2011, 12:06:08 AM
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My good Deck (hope you like it)
Evil Brigade #1
Gray
The Entrapping Pharisees
Leper
Emperor Otho
Saul/Paul
Saph
Emperor Nero
Worked to Exhaustion
Expelling the Jews
Dart
Men as Gods
False Prophesy
Hard Bondage
Moths
Heavy Taxes
Evil Brigade #2
Gold
Huge Egyptian
Pharaoh
Emperor Claudius
Lahmi
Egyptian Warden
Boasting of Riches
Pharaoh's Murderous Order
Denial of Christ
Enslaved by Egypt
Guards
Lahmi's Spear
Take as a Slave
Multi Colored
Lying unto God
Hating The Light
Preaching the Truth
Good Brigade #1
Red
Army of Simeonites
Men of Judah
Caleb
Abishai
Battle Cry
Baggage
Caleb's Sword
Royal Priesthood
Freedom!
Good Brigade #2
Yellow
Luke
Moses
Apollos
Fishers of Men
Plague of Hail
Preaching God's Word
Wedding Party
Water from a Rock
Taking Egypt's Wealth
Fear of the Lord
Fortresses
Storehouse
Artifacts
Unholy Writ
Thirty Pieces of Silver
Special Ability Lost Souls
1 Corinthians 1:27
Jeremiah 7:18
Acts 23:27
Psalm 1:4
Psalm 119:150
Sites
Roman Prison
Marketplace
Mildewed House
Dominants
Destruction of Nehushtan
Christian Martyr
Burial
Angel of the Lord
Son of God
New Jerusalem
Fav cards
Leper
Gray
All heroes in battle get Leprosy. Heroes decrease 0/2 per turn. If Hero reaches /0 or less
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Okay, so first off, welcome to the boards. Enjoy your time here. The longer you stay, the more you grow to love it.
Now for the deck. I counted 79 cards without lost souls. You would need 12 lost souls to make this deck legal. That's really far too many cards. Cut it down to 56. The more fluff you have the more likely you are to draw it and clog your hand with worthless stuff. The Buckler isn't going to do anything for you. Cutting about 2 brigades should help. The sites won't help you, you can drop them. Since you're new, I really don't want to build your deck for you, but those are two basic rules--the less cards and brigades, the better. Take it from there!
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OK... thanks I have the 12 lost souls already in the deck but i was mentioning the one with abilities
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P.S.... im cutting White
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Welcome to the Boards do not spam or double post, no bad language or swearing, use correct grammar and spelling.
For your deck, I would try to made it 56 cards. (Next time you post a deck put it under deck build and design).
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Like i told the other dude its legal and i cut white so now i have 70sh cards in my deck and i have 10 lost souls i repeat 10
this is a ratio of 1/6 so it is legal i repeat again IT IS LEGAL and if you didn't hear me ITS LEGAL!!!!!!!!!
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WELCOME TO THE BOARDS!!!
I like that you are using cards that a lot of people wouldn't expect, like leper. But There isn't A lot of oomf in it yet. Good start though ;) ;) ;)
Just a random question: How long have you been playing redemption?
God Bless!
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OK I know that it is legal. I am just saying that decks that are 56 to 50 cards normally do better than bigger decks ( unless the bigger decks watchful servant or Gates of Samaria).
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modifying the post (the deck list) is a good Idea, Just click on the icon in the bottom right.
Do this to delete white since you took that out.
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WELCOME TO THE BOARDS!!!
I like that you are using cards that a lot of people wouldn't expect, like leper. But There isn't A lot of oomf in it yet. Good start though ;) ;) ;)
Just a random question: How long have you been playing redemption?
God Bless!
About 2 years but i have not been to a tournament in a while
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And i found out how to modify my stuff, thanks
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Welcome to the Boards do not spam or double post, no bad language or swearing, use correct grammar and spelling.
For your deck, I would try to made it 56 cards. (Next time you post a deck put it under deck build and design).
The forum -does- have mods for a reason, feel free to let them do their jobs.
At any rate, like the others have mentioned, welcome to the forums! I remember first coming here in July 2008. It feels like an eternity ago.
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Leper is a horrible card,
By decreasing their defense you give heroes initiative and 0/2 per turn is nothing, in T-1 the game will be half over before you can kill any hero with it...
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Welcome to the boards, etc, etc, etc. Don't worry, the mods got your topic in the right place. Feel free to roam around and learn as much as you can. Feel free to ask all the questions you have. Most of us are pretty friendly, and despite my name, I don't bite.
As to your deck, I'd suggest going with Gold, as it's a fast (draws a lot) defense with the new cards, and you've already got some of the cards. One card in particular to look out for is Failed Objective, which comes in Angel Wars.
At any rate, like the others have mentioned, welcome to the forums! I remember first coming here in July 2008. It feels like an eternity ago.
Funny how you've been here over twice as long as me, and I'm 7 times as awesome as you (going strictly on postcount).
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Leper is a horrible card,
By decreasing their defense you give heroes initiative and 0/2 per turn is nothing, in T-1 the game will be half over before you can kill any hero with it...
But against banding abilities its great because they rely on their numbers too defeat you
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Leper is a horrible card,
By decreasing their defense you give heroes initiative and 0/2 per turn is nothing, in T-1 the game will be half over before you can kill any hero with it...
But against banding abilities its great because they rely on their numbers too defeat you
The only band decks there are have someone who negates everything except banding.
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But if they didn't have that card out then the wold be in trouble and another thing if you had a 9/9 person and leper and he had a 10/10 and he kept rescuing all you had to do is use leper and your 9/9 could toke him out
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Really, Leper isn't that great. He doesn't win battles, and that's what you need to do to win the game.
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Never mind
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I understand what you're saying, it's just you happen to be wrong. :P
As your opponent's character gets close to */0 that means they get to play the first enhancement, which means you will lose the battle. In Redemption big numbers are bad unless the character can negate enhancements.
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I understand what you're saying, it's just you happen to be wrong. :P
As your opponent's character gets close to */0 that means they get to play the first enhancement, which means you will lose the battle. In Redemption big numbers are bad unless the character can negate enhancements.
+1 If you had evil characters that negate in the deck Lepper would be better, but sill not the best.