Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: jethompson84 on December 14, 2013, 05:18:07 PM
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Any advice? 56 card deck Disciples & Assyrians
Doms
SoG
AotL
HT
NJ
Burial
CM
DN
FA
Arts
Assyrian Tribute
Chariots of Fire
The New Cov
Sites
Assyria
Dragon Raid
Frts
Assyrian Camp
Fishing Boat
LS
3 liner
NT only
Female Only
Shuffler
Site Doubler
Anti-Burial
Rejoice
HC
Andrew
Peter
James of A
Thaddeus
John
James
Philip
Bart
Simeon
Thomas
Matt
HE
A New Comm
Great Faith
My L my G
Reach of Desperation
Sons of T
The Word Spreads
Mirac Catch
You are Christ
Faith as a Mustard Seed
EC
Assy Arch
ASA
Assy Survivor
King Asnappar
King Sargon II
Rabsaris
Tartan
PotW
EE
Captured by Assy
Rab Threat
2K Horses
Stocks
Razor
Siegeworks
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Disciples are great, but often too many people throw in too many and leave tiny room for other cards. My advice is think about what disciples you need in that deck, and take out unneeded ones. Also, you only have three artifacts, and if you rely on a new covenant or chariot of fire too much, it is very easy for an opponent to nehushtan those, so I would add other ones that would be helpful, like Golden Cherubim and unholy writ.
Also, there is no guarantee you will get fishing boat fast so you could add Foretelling Angel, and others like Gabriel. Gabriel with fifth seal is able to keep your offence going even if Chariot of fire is discarded. Angels are really fun with Assyrians because there is the Protection of Jerusalem, and if you use cards like death of unrighteous with that active, then you could discard the opponents fortresses, or their strong evil characters.
I love disciples but never run a strait disciples deck because you end up using too many cards for offence, and can be easily defeated with anti-speed decks.
Just my thoughts
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Your deck is actually illegal, since you have 8 doms and 7 Ls.
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Your deck is actually illegal, since you have 8 doms and 7 Ls.
+1
Take out a dom or add a soul.
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Disciples are great, but often too many people throw in too many and leave tiny room for other cards. My advice is think about what disciples you need in that deck, and take out unneeded ones. Also, you only have three artifacts, and if you rely on a new covenant or chariot of fire too much, it is very easy for an opponent to nehushtan those, so I would add other ones that would be helpful, like Golden Cherubim and unholy writ.
Also, there is no guarantee you will get fishing boat fast so you could add Foretelling Angel, and others like Gabriel. Gabriel with fifth seal is able to keep your offence going even if Chariot of fire is discarded. Angels are really fun with Assyrians because there is the Protection of Jerusalem, and if you use cards like death of unrighteous with that active, then you could discard the opponents fortresses, or their strong evil characters.
I love disciples but never run a strait disciples deck because you end up using too many cards for offence, and can be easily defeated with anti-speed decks.
Just my thoughts
I'd come out of semi-retirement to show you that most anti-speed decks don't do well vs a good speed deck.
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Disciples are great, but often too many people throw in too many and leave tiny room for other cards. My advice is think about what disciples you need in that deck, and take out unneeded ones. Also, you only have three artifacts, and if you rely on a new covenant or chariot of fire too much, it is very easy for an opponent to nehushtan those, so I would add other ones that would be helpful, like Golden Cherubim and unholy writ.
Also, there is no guarantee you will get fishing boat fast so you could add Foretelling Angel, and others like Gabriel. Gabriel with fifth seal is able to keep your offence going even if Chariot of fire is discarded. Angels are really fun with Assyrians because there is the Protection of Jerusalem, and if you use cards like death of unrighteous with that active, then you could discard the opponents fortresses, or their strong evil characters.
I love disciples but never run a strait disciples deck because you end up using too many cards for offence, and can be easily defeated with anti-speed decks.
Just my thoughts
I'd come out of semi-retirement to show you that most anti-speed decks don't do well vs a good speed deck.
Semi-retirement?
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I'm currently not really playing.
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I'm currently not really playing.
Ah...