Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: devineministry on November 14, 2009, 09:31:04 AM
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Ok so I have 18 cards so far in the deck...AND it that is just the Lost souls and dominants...
LAMBS:
NJ
GOYS
SOG
AoTL
GoW
HT
REAPERS:
CM
BURIAL
MAYHEM
DON
???DOUBT???
of course the 7 lost souls...
I am looking to make a orange defense...but not sure on the rest yet, but my question is DO I HAVE TOO many dominants that will not allow me to build a decent deck other wise? Thanks!
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You can build a solid deck around that, it'll just be tough. HT could be cut though, I only use it in speed.
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yeah HT is what I was thinking of leaving out but not for sure...
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Imho, Mayhem is mostly only useful in Speed or Abom decks. I don't usually waste a spot for it in any other decks.
Doubt is a fun card, but doesn't see much play. If you want to throw it in, by all means do so. I think more people should use it as it's a randomly fun card :P
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Imho, Mayhem is mostly only useful in Speed or Abom decks. I don't usually waste a spot for it in any other decks.
Mayhem actually help me win my first round type 1-multi today. It helps a lot. It is either hit or miss imho. But I always include it.
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okay now on to the defense...if I were to say to an orange, (POSSIBLY Magician included) defense...aside from the Ultra ultra rares or the promos...what would be the staples :) Thanks! I think I am missing say 4 of the whole "orange" brigade.. :)
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There are no staples, except maybe Trembling Demon. Orange is pure combo, so you include whatever cards you need for your combos. The most popular combos, however, are Wandering Spirit+Trembling Demon, DBI+Two Possessed, and PotW+HHI.
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Dbi?
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Devil behind the Idol perhaps?
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Or demon behind the idol ;)
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Or that ;)