Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: sepjazzwarrior on December 04, 2010, 03:57:03 PM
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The idea behind this deck is to put all the big numbered characters together and just outlast your opponent. To make them use up all their enhancements defeating your heros, then to just breeze by with big numberes. I have no idea if it will work, but i thought i would post it to see what people thought. Any advice is helpful, sry for any spelling mistakes im doing most of this from memory
Deck: 56
LS:
hopper
shuffler
3-liner
nt only
female only
wanderer
reveiler
anti-burial
Dom:
SoG
NJ
AotL
Guard
Grapes
CM
Burial
Falling
Don
Mayhem
Artifacts (and curses and cov.):
HoH
CoF
Blue tassles
unholy writ
Captured ark
I Am Holy
Forts:
Wall of P
kingdoms of this world
Phil. outpost
Heros:
abishi
Heldi
ashale
Adino
Centurion at calvery
Centurion at capernicm
isrealite archer
caleb
men of judah
army of simmeonietes
amisia the raider
good enhancements:
adinos spear
abishi spear
calebs sword
a soldiers prayer
evil character:
fallen warrior
lots wife
simeon the magician
phil garrison
12 finger giant
phil armor bearer
uzzah
Evil ehnancement:
joseph in prison
phil charriots
foolish advice
bringing fear
wrath
overwhelmend by phil.
pride of simeon
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battle winners > big numbers
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The offense could work against some defenses, although Herods or Philistines=automatic loss, but I don't see the defense blocking more than one or two RA's at best.
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The offense could work against some defenses, although Herods or Philistines=automatic loss, but I don't see the defense blocking more than one or two RA's at best.
You also have pretty much zero chance vs. an effective demon defense, which depends more on characters (and a few powerful enhancements). HoH + Lampstand + Trembling Demon + Wandering Spirit + Gates of Hell (which is a pretty easy combo to set up) would be basically uncounterable with this deck. Three Nails may help, but most demon defenses have Golgotha anyway.
And I agree with Pol on the defense. It's not going to help you very much vs. today's offenses.
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i changed the deck to be all red brigade. Caleb will take care of the philistine problem and amisia the raider should help against demons because he will shuffle the deck, upsetting the combo. I'm not all that worried about demons anyway, they combo that you are speaking of takes 6 cards to work and is upset anytime the deck is shuffled
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Still automatically loses against Herods.
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It's got Blue Tassels...
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And no Lampstand.
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I still don't think that's an "auto lose"
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a lot of those character+ their name-on-name weapons have enough numbers to win without needing the banding, so its not an aout-poss, but it would be difficult
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I would say that Herods are the strongest defense that I've played against. It's difficult enough to beat them with a well balanced offense. Beating them with fbtn or fbtnB is tough enough, but to try to beat them with numbers only? I doubt that will happen. I'm not sure it's an auto-win, but it is very close in my opinion as well. You can always get a great draw vs a really bad draw, but if they're equal, I'd say maybe 8-9 outta 10, the Herod's will win.
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It is an auto-lose. Israelite Archer and Asahel are the only Heroes you'd be able to attack with, and you couldn't let them band (except one to the other). If Asahel gets killed, you literally have no way to win a battle against Herods.