Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Almost on June 02, 2009, 05:12:44 PM
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Hiya. I'm new to these forums, but I thought I'd come here looking for some deck advice.
The point of the deck is to quickly draw Zebulun, keep him alive, and rescue with next to no cards in hand for maximum ignorance ability. The defense is thus supposed to function without (m)any enhancements in hand.
Also, I'm really thinking it's gonna be target to the garden tomb, what with it's multicolor defence. If there's a better way to defend without enhancements, I'd love to hear it.
I've never been to a major tournament, so I doubt this would hold up against some of the stronger decks, but for more casual play I'm wondering where it stands.
Cards in deck: 53
Lost Souls: 8
Lost Soul (can't be prevented)
Lost Soul (Color Guard)
Lost Soul (female only)
Lost Soul (hopper)
Lost Soul (N.T. only)
Lost Soul (site doubler)
Lost Soul (Speed Bump)
Lost Souls (3-line)
Lamb Dominants: 4
Angel of the Lord
Harvest Time
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 4
Storehouse
Tartaros
The Tabernacle
Wall of Protection
Multi-Color Sites: 1
Dragon Raid
White Sites: 1
Jericho
Blue Sites: 1
Roman Prison
Artifacts: 3
David's Harp
Holy of Holies
Lampstand of the Sanctuary
White Covenant Cards: 1
.Unsuccessful (Gray)
Green Heroes: 2
Abel
Rachel
Blue Heroes: 1
Zebulun
Green Hero Enhancements: 4
Creation of the World
Increasing Numbers
Search
Valley of Dry Bones
Blue Hero Enhancements: 1
Journey to Egypt
Crimson Evil Characters: 3
Fallen Angel
Ishbibenob
Red Dragon
Gold Evil Characters: 3
Emperor Claudius
King of Tyrus
Lahmi
Pale Green Evil Characters: 3
Frog Demons
Prince of Persia
Prince of this World
Black Evil Characters: 2
Lot's Wife
Prince of Tyrus
Gray Evil Characters: 2
Emperor Nero
Saph
Multi-Color Evil Enhancements: 1
Lurking
Crimson Evil Enhancements: 1
Ishbibenob's Spear
Gold Evil Enhancements: 1
Lahmi's Spear
Gray Evil Enhancements: 2
Bow and Arrow
False Peace
Thanks (:
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Welcome to the boards! 8) I am Gandalf.
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Hmm.... I like it, the only problem I see is that one AoCp kills you, also Green Prophets using Hidden treasures could really hurt you. sites with the color guard soul are a good idea. Otherwise look at going down to one civilization and using there protection fortress, Egyptians are really good for that, and Syrians also.
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multi-colored defenses are kinda hard to keep alive nowadays. +1
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you might want to add a Kirith Ravine, Ahimaaz, and Asher. you want to avoid a CM in battle, and then you can leave Ahimaaz in Kirith, to avoid the confliction with Zebby's "Genesis only" tag, as he won't be in play. if CM is played on Zebby, then you can activate Chariots, rescue with Ahimaaz and withdraw before they can play a artifact discard enhacement.
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I've played with Zebby offenses... CM shouldnt be a problem if you are prepared. You could keep Brass Serpent or Bread of Life in his hand, or have I am Healing up. Another option is to include Crown of Thorns, kill any */3's and below, and then you can afford to keep a few healing enhancements in your hand.
Also, props on using the single best access card in the game that nobody uses.
I agree that the defense could use some tweaking though. Not sure how to change it though. Mabye take some guys out and throw in some sites to help stall?
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Also, props on using the single best access card in the game that nobody uses.
lots of people using blue will include it nowadays (at least, that I've seen) but that's usually to ignore egyptians... and it could be the case here too.