Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Teams Deck Advice => Topic started by: JonathanW on February 12, 2011, 05:02:42 PM
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I was wondering what stratagy I should use
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I was wondering what stratagy I should use
Teams is very fun to play with! My partner and I use warrior class banding. But, what brigades do you like to use? You and your partner should use decks that you know how to play with the best. :)
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we were thinking of doing purple TGT and Egyptians
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I did Purple/White (no TGT) Egyptians at nationals, my partner did red brigade banding, and we placed 7th.
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Not bad how do you think TGT will work with it
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Last year, Evil Gold was rarely used, but now we've got Herods. With shared fortresses, it should work pretty well. Still, you get slammed pretty hard by the new CBIgnored stuff, so make sure you've got counters.
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Characterless pride world wide.
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I'd try a TGT just because of the CBN banding for the Garden Girls and maybe the occasional ignore.
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I'd try a TGT just because of the CBN banding for the Garden Girls and maybe the occasional ignore.
I was going to try it for the CBN banding
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I love having both decks use Sads or Pharis for defense. Really any kind of deck where either the offense or defense (or both) of both decks work together is great to play.
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Key: Don't use cards that punish your teammate. Either have completely independent deck concepts, or have transferable metas (I.e. phars, sadds, Egypts, Phillys, Genesis, Luke, Prophs, TGT, Discs, etc...)
-C_S
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Key: Don't use cards that punish your teammate. Either have completely independent deck concepts, or have transferable metas (I.e. phars, sadds, Egypts, Phillys, Genesis, Luke, Prophs, TGT, Discs, etc...)
-C_S
look at the second half of this
http://www.cactusgamedesign.com/message_boards/index.php?topic=26189.0#lastPost
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Key: Don't use cards that punish your teammate. Either have completely independent deck concepts, or have transferable metas (I.e. phars, sadds, Egypts, Phillys, Genesis, Luke, Prophs, TGT, Discs, etc...)
-C_S
look at the second half of this
http://www.cactusgamedesign.com/message_boards/index.php?topic=26189.0#lastPost
I apologize, but what exactly am I looking for?
-C_S
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Key: Don't use cards that punish your teammate. Either have completely independent deck concepts, or have transferable metas (I.e. phars, sadds, Egypts, Phillys, Genesis, Luke, Prophs, TGT, Discs, etc...)
-C_S
look at the second half of this
http://www.cactusgamedesign.com/message_boards/index.php?topic=26189.0#lastPost
I apologize, but what exactly am I looking for?
-C_S
The second half has creative ways to punish your teammate