Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Dario Dante on May 30, 2011, 12:05:07 PM
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Wandering Spirit banded to Cannot be Negated
Spirit of Temptation banded to Cannot be Interrupted
Gomer (Texp) banded to Cannot be Negated unless hosea is in play
King Manasseh banded to
The Bear (FOOF) banded to
The Ram With Two Horns banded to
Prince of Persia (Disciples)
What do u guys think?
DARiO
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Yay, oh wait, AoCP, A Child is Born, He is Risen all practically ruin this. Darn. :P
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Torment will save Gomer at least!!!
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lol even though your right cj cut dario a break hes still learning lol
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You'd get better numbers with Panic demons. Promo makes them CBN.
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You'd get better numbers with Panic demons. Promo makes them CBN.
That's more like it.
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You'd get better numbers with Panic demons. Promo makes them CBN.
And you get a bunch of fun abilities to go along with it. I've always wanted to block with 35 panic demons at once in T2. Draw 7, discard their top 7, return their hand on top of their deck, and the option to poison 7 hero's.
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How are you banding SoT to The Bear? Move Gomer from the beginning to in between those two.
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Gomer (Texp) banded to Cannot be Negated unless hosea is in play
Wandering Spirit banded to Cannot be Negated
Spirit of Temptation banded to Cannot be Interrupted
King Manasseh banded to Gatesed so Cannot Be Negated
KOT SON.
fix
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Gomer (Texp) banded to Cannot be Negated unless hosea is in play
Wandering Spirit banded to Cannot be Negated
Spirit of Temptation banded to Cannot be Interrupted
King Manasseh banded to Gatesed so Cannot Be Negated
KOT SON.
fix
Well I am not a FBTN Guy, but that would work if u do like FBTN.
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How are you banding SoT to The Bear? Move Gomer from the beginning to in between those two.
Sorry made an error there, put them in the wrong order.
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Please don't double post.
Big numbers + FBTN > Big numbers
You'll just give your opponent initiative, and he can do nasty things all day long.
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Please don't double post.
Big numbers + FBTN > Big numbers
You'll just give your opponent initiative, and he can do nasty things all day long.
Well some stuff can be negated so that would mean FBTN would kinda help. AOCP will still kill them all so I guess u are kinda right
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Please don't double post.
Big numbers + FBTN > Big numbers
You'll just give your opponent initiative, and he can do nasty things all day long.
Well some stuff can be negated so that would mean FBTN would kinda help. AOCP will still kill them all so I guess u are kinda right
AOCP will only slow down KOT, Wandering Spirit, and Spirit of Temptation. It will barely even slow them down if you have Gates of Hell out.
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Please don't double post.
Big numbers + FBTN > Big numbers
You'll just give your opponent initiative, and he can do nasty things all day long.
Well some stuff can be negated so that would mean FBTN would kinda help. AOCP will still kill them all so I guess u are kinda right
AOCP will only slow down KOT, Wandering Spirit, and Spirit of Temptation. It will barely even slow them down if you have Gates of Hell out.
Yeah!!! I was thinking on putting in a Gates of Hell in my deck with that combo, but i wanted to check and see if the combo worked. In other words, I was going to ask Roy.