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Some good characters might be played more if there was a way.
I was thinking today on if an immune defense could work out. For the most park, HI + nero (or hearod the great) is a must with the defense but is there a way to help against interupts? Some good characters might be played more if there was a way.
Quote from: Ironica on August 10, 2010, 06:07:11 PMI was thinking today on if an immune defense could work out. For the most park, HI + nero (or hearod the great) is a must with the defense but is there a way to help against interupts? Some good characters might be played more if there was a way.Isn't there a curse that prevents "play next" abilities? If so, then you could simply block with an immune character, and if the hero interrupted to draw or whatever, it wouldn't matter because they couldn't play their battle winner within the interrupt.
Isn't there a curse that prevents "play next" abilities? If so, then you could simply block with an immune character, and if the hero interrupted to draw or whatever, it wouldn't matter because they couldn't play their battle winner within the interrupt.
But what about Zeal? If only there were a HoH for enhancements.
Any card like that would be pretty powerful though.
Quote from: Ironica on August 10, 2010, 06:07:11 PMSome good characters might be played more if there was a way.Am I misunderstanding what you're saying? Half the standalone characters right now are immunity characters. We don't need to make them played more.