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I'm sorry to vent, but Samuel just whooped me like a noob, and I am a very experienced
For what its worth, Household Idols is a killer card against both Disciples and Samuel Decks. Gen decks don't have as many issues with it, but Rachel+Jake+Cap can be nasty.
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To the OP, how many of these cards did you have in your deck: RBD, Nazareth, Covenant with Death, Punisher LS? If the answer was zero, then you have no room to complain.
They are indeed, but you don't want to have 4 antimeta artifacts. Just RBD and CwD risks clog, adding HHI and HSR to the mix just makes it worse. IMO RBD and CwD are the two best, but feel free to mix and match.
Nazareth and Covenant with Death is a total killer. Throw in a Lampy and a temple to protect Cov. with Death and you're sitting strong.
Quote from: Ring Wraith on September 21, 2011, 10:59:18 AMNazareth and Covenant with Death is a total killer. Throw in a Lampy and a temple to protect Cov. with Death and you're sitting strong.Covenant with Death is good, but has to be used wisely. It doesn't really stop Sam himself or many of the Genesis heroes due to cbn status. It also hurts your own characters so you need to use an offense/defense that utilizes alot of cbn characters.
Another thing to consider is that Balaam makes a mockery of most meta by himself. If CwD or RBD eats an early DoN, Balaam whips it right back out where it will permanently stifle your opponents. He is not affected by CwD himself, and he can be banded to by one of the other best characters in the game: Manasseh. Balaam is a big FbtN character in game, who can be part of a big CBN band, has access to fantastic enhancements (even more if paired with Manasseh), recurs the 2 best antimeta curses for no cost, and allows for Charms to boot.
Sorry, but I disagree with all the rage about "Covenant with Death". I don't feel that a player should have to sacrifice their own special abilities on their heroes and ECs just to stop one or two annoying popular cards. I might as well play with Unlimited cards if that is what is required. (And yes I know that some characters' abilities are CBN). Confusion of Mind - fine. Golden Calf (when using a NT offense) - fine. But I think the game is taking a step backward if we feel we have to negate our own cards just to stop one specific strategy.
I think Covenant with Death is one of the best few cards created in the past few years.
Quote from: Captain Kirk on September 22, 2011, 04:12:58 PMI think Covenant with Death is one of the best few cards created in the past few years.Thanks! I agree completely. When it was designed the goal was to give players a tool that would move things toward the basic elements of attacking, blocking and playing enhancements.
On paper the situation looks bad, but in theory I've had immense success using a balanced deck against speed. That is to say: I haven't once lost to speed with a balanced deck once I figured out the meta. I can't say that about any other season since Apostles.
Quote from: Minister Polarius on September 22, 2011, 05:07:40 PMOn paper the situation looks bad, but in theory I've had immense success using a balanced deck against speed. That is to say: I haven't once lost to speed with a balanced deck once I figured out the meta. I can't say that about any other season since Apostles.Really? Because last season it was pretty easy to stomp the meta, which is why an anti-meta deck took third place last year.
I'm not sure where you get your "acknowledgement" but I've never agreed that "speed is a problem" or that any of the new cards are "too powerful". In fact, if you want someone to blame for card drawing or CBN in the new set I'll gladly be your scapegoat.We intentionally added card drawing to brigades (or themes) that didn't have it. Judges used to be SOOOOO slow and reliant on Judges Seat that they weren't even remotely competitive. Well, they aren't slow anymore. Players have been complaining that "red is dead" for several years. It didn't get much drawing but it finally got some reliable CBN battle winners, something it's lacked severely compared to other, more successful brigades.We virtually "killed" Genesis and purple Royalty with the anti-ignore stuff in Disciples because those themes used to rely a lot on ignore abilities. They both got tools to help them become competitive again.This set was tested more than any other in recent years, maybe ever. Players like Pol and Lambo were consulted before it went to print to help us see any combos or OP cards we might have missed. I'm rather pleased with the outcome. I'm sorry to hear that you're not.
I agree wholeheartedly. Except for the Samuel argument, no one still uses Judges. They just splash in samuel and Angel under the Oak. I think making those cards work that effectively only if you had mostly judges would have been better, because still there is no reason to use judges,
Quote from: lightningninja on September 22, 2011, 06:50:23 PMI agree wholeheartedly. Except for the Samuel argument, no one still uses Judges. They just splash in samuel and Angel under the Oak. I think making those cards work that effectively only if you had mostly judges would have been better, because still there is no reason to use judges,I cannot tell you how much I disagree with this.
Quote from: Professoralstad on September 23, 2011, 10:07:49 AMQuote from: lightningninja on September 22, 2011, 06:50:23 PMI agree wholeheartedly. Except for the Samuel argument, no one still uses Judges. They just splash in samuel and Angel under the Oak. I think making those cards work that effectively only if you had mostly judges would have been better, because still there is no reason to use judges,I cannot tell you how much I disagree with this.This was entirely talking about T1. You are still permitted to disagree, just clarifying.