Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Captain Falcon on October 09, 2009, 09:01:17 PM
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If you have Magic Charms on a magician in territory, does he have to be in battle to use it?
Magic Charms: "Protect your Magicians from capture and conversion. You may discard this card from your Magician during battle to capture up to 2 human Heroes."
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A little late on that one Martin. :P
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Nope, he doesn't have to be in battle, but it does have to happen during the battle phase.
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I would soo put this on my egyptians deck with raiders camp. Sweet combo XD Warden and this on jannes, jambres, and pot's wife. Sweet!
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I would soo put this on my egyptians deck with raiders camp. Sweet combo XD Warden and this on jannes, jambres, and pot's wife. Sweet!
The Charms does the capturing, not the magician, so it doesn't send the Hero to RC. Still very sweet though.
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I would soo put this on my egyptians deck with raiders camp. Sweet combo XD Warden and this on jannes, jambres, and pot's wife. Sweet!
The Charms does the capturing, not the magician, so it doesn't send the Hero to RC. Still very sweet though.
Yeah it is XD. Makes me want to put it back together. XD maybe when I find a decent offense for it