Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: TheKarazyvicePresidentRR on January 31, 2011, 08:17:08 PM
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If you used the card imprisoned, here is a neat trick.
Block with a low character. Play Imprisoned (Di)
Type: Evil Enh. • Brigade: Gold • Ability: 2 / 2 • Class: None • Special Ability: Negate protect abilities on good cards and Artifacts. Capture a Hero. If used by a Herod, this cannot be prevented by a good card. •
This will negate any protection artifacts in play including lampstand. This will allow you to don either lampstand itself or the pesky artifact hiding under it. Gamebreaking? Not really, but fun, none the less.
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Couldn't you just you use the multi colored 2/4 GH starter deck card.
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casting lots (di) does the same thing and is easier to pull off.
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casting lots (di) does the same thing and is easier to pull off.
Couldn't you just you use the multi colored 2/4 GH starter deck card.
Both true, neither of those also captures a Hero.
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Problem is herod's don't get much initiative.
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but the card doesn't NEED a herod. It can be played on anyone.
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I.E. Hugh w/ Horses.
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I like it!!!
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I have used that strategy often in my Gold defense.