Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: ACe on April 13, 2010, 04:47:23 PM
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Are there any cards that decrease a hero with out actually hurting it. I know there is a balck evil enhancement that after its set aside you make it a 1/1 or 12/12, any way is there a good card that does this so you can get to go first?
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Are there any cards that decrease a hero with out actually hurting it. I know there is a balck evil enhancement that after its set aside you make it a 1/1 or 12/12, any way is there a good card that does this so you can get to go first?
you can Chemosh your own character. also, I believe there's a card from apostle's that makes a hero 1/3. Worked to Exhaustion, maybe?
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Are there any cards that decrease a hero with out actually hurting it. I know there is a balck evil enhancement that after its set aside you make it a 1/1 or 12/12, any way is there a good card that does this so you can get to go first?
you can Chemosh? your own character. also, I believe there's a card from apostle's that makes a hero 1/3. Worked to Exhaustion, maybe?
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Chemosh is a brown enhancement from kings that sets aside your evil character. that evil character decreases 0/1 per turn and can decrease a hero in play by 0/2. chemosh an Elon and Judge's Seat just became awesomesauce.
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It's the stentgh.
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Is there any particular hero which you want to make 1/1?
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probly a judge.
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It's the stentgh.
for Judge's Seat? oops. haha. that's lame.
Lacking Sleep your own Character then.
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nope Paul
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Paul sure would be nice as 1/1...If you want initiative though, Lacking Sleep or Without Food is not the way to go...If this is T2, you could put in a set-aside increaser + 2x Wounded in your deck...
EDIT: Oh! Oh! Pick me! How about, increase Paul 1/1 with a set-aside or something, then self-capture him, then put him in Leper Colony for five turns, then use I Am Redemption to get him back as a 1/1! ;D The only problem is it takes six turns to set up...
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nope Paul
If you wanna play first enh on paul, use hidden teasures.
that doesn't work when an Evil Character is already in battle.
you could make Paul Lack Sleep until he's 6/6 then Work Him to Exhaustion. poor guy.
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Thats before battle. He probably wants to play an uber battle winner after they block, beings st00f on Paul is CBN
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nope Paul
If you wanna play first enh on paul, use hidden teasures.
that doesn't work when an Evil Character is already in battle.
you could make Paul Lack Sleep until he's 6/6 then Work Him to Exhaustion. poor guy.
LOL! XD i'm going to work you to exhaustion! then imma make you lack sleep for one week!
actually, it was the other way around...but you got the point.
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Thats before battle. He probably wants to play an uber battle winner after they block, beings st00f on Paul is CBN
This is true or if not 1/1 just something lover then 5/5
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Thats before battle. He probably wants to play an uber battle winner after they block, beings st00f on Paul is CBN
This is true or if not 1/1 just something lover then 5/5
Oh! Oh! Pick me! How about, increase Paul 1/1 with a set-aside or something, then self-capture him, then put him in Leper Colony for five turns, then use I Am Redemption to get him back as a 1/1! ;D The only problem is it takes six turns to set up...
If 2/2 is good enough for you, then this only takes 4 turns to set up.