Author Topic: Evil Israelite Kings  (Read 2454 times)

Offline BubbleBoy

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Evil Israelite Kings
« on: August 15, 2011, 10:47:39 AM »
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Are super powerful now that decrease discards immediately. King Omri + Gates of Samaria (+ Land Purchase if needed) can now be an auto-block. The only problems I can see are 1) that this defense would probably take a lot of cards and 2) that if Gates of Samaria is disposed of, which is not that hard to do now, the defense could be pretty much toast.

But I could totally see this being the best 100+ card T1 deck defense ever.
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Offline Townsend

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Re: Evil Israelite Kings
« Reply #1 on: August 15, 2011, 10:52:16 AM »
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Are super powerful now that decrease discards immediately. King Omri + Gates of Samaria (+ Land Purchase if needed) can now be an auto-block. The only problems I can see are 1) that this defense would probably take a lot of cards and 2) that if Gates of Samaria is disposed of, which is not that hard to do now, the defense could be pretty much toast.

This is pretty much true but if needed you could just use the old school protection of Jerusalem to make sure Gates doesn't die.

Offline BubbleBoy

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Re: Evil Israelite Kings
« Reply #2 on: August 15, 2011, 11:13:57 AM »
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Well, that would take even more cards, and is not that reliable since a lot of people use DD. I think a 100+ card deck would probably be the best way to do this defense.
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Lamborghini_diablo

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Re: Evil Israelite Kings
« Reply #3 on: August 15, 2011, 11:34:50 AM »
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My first crazy defense was a brown with some decrease. Take a wild guess what I'm starting again.  ;D

Offline ChristianSoldier

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Re: Evil Israelite Kings
« Reply #4 on: August 15, 2011, 12:17:14 PM »
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I'm trying a T2 brown/black (Israelite Kings/Canaanites) defense, although the Gates of Samaria is just part of the defense.

If you want to make sure Darius Decree doesn't stop your old Protection of Angels just use Miraculous Handkerchiefs to protect them in set aside area, it also seems to have the side benefit of suspending any of those nasty place cards like Destructive Sin and such.
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Offline Josh

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Re: Evil Israelite Kings
« Reply #5 on: August 15, 2011, 12:18:50 PM »
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If you want to make sure Darius Decree doesn't stop your old Protection of Angels just use Miraculous Handkerchiefs to protect them in set aside area, it also seems to have the side benefit of suspending any of those nasty place cards like Destructive Sin and such.

Problem is, there are now 9001 cards that can take care of an art such as Miraculous Hankies, like Iron Pan and all the cards that negate/discard arts.
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Offline ChristianSoldier

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Re: Evil Israelite Kings
« Reply #6 on: August 15, 2011, 12:39:15 PM »
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True, but how many layers of protection can you expect your opponent to get through in a real game?  I'm not saying its bullet proof, but its really all you have if you want to protect set aside characters.
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Lamborghini_diablo

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Re: Evil Israelite Kings
« Reply #7 on: August 16, 2011, 12:19:29 AM »
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After playing 2 games with Ultrabrown 3.0, I think decrease is FINALLY a legit threat.

In one game, I drew all 5 samarias in 3 turns, got gates down, along with Plagued with Diseases and killed 3 heroes in one shot, with one extra samaria (i wasted one due to hand space). So good.

If you want to try it, here's my current draft:

Cards in deck: 56
Lost Souls: 7
   Lost Soul (*/4)
   Lost Soul (Far Country)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (revealer)
   Lost Soul (shuffler)
   Lost Soul (Site Discard)

Lamb Dominants: 4
   Angel of the Lord
   Grapes of Wrath
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away

Fortresses: 2
   Gate of Samaria
   Judge's Seat

Multi-Color Sites: 1
   Dragon Raid

Green Sites: 5
   Samaria x5

White Covenant Cards: 1
   Plagued with Diseases (Brown)

Multi-Color Heroes: 7
   Samuel (Gold/Green)
   Angel with the Secret Name
   The Angel Under the Oak
   Ehud
   Gideon
   Jair
   Moses

Hero Enhancements: 5
   Capturing Canaan (red/gold)
   Deborah's Directive
   Ehud's Dagger
   Samson's Sacrifice
   Samuel's Edict

Evil Characters: 11
   Abner
   Foul Spirit
   King Ahab
   King Jeroboam I
   King Nadab
   King Omri
   King Saul
   The Jeering Youths
   Zimri, son of Salu
   Gomer (Crimson)
   Jezebel

Evil Enhancements: 9
   Abner's Spear
   Breaking Jerusalem's Wall
   Broken Cisterns
   Desolate Gateways
   Dungeon of Malchiah
   Shimei's Malicious Curse
   Stiff-Necked
   Wickedness Abounds
   Wickedness of the Tenants

Offline The M

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Re: Evil Israelite Kings
« Reply #8 on: August 16, 2011, 09:49:02 AM »
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Face of Death?  ;D

Face of Death (Ap)

Type: Evil Enh. • Brigade: Brown • Ability: 1 / 1 • Class: None • Special Ability: All Heroes currently poisoned or diseased are immediately discarded. • Play As: All Heroes in play currently poisoned or diseased are immediately discarded. • Identifiers: None • Verse: II Corinthians 4:12 • Availability: Apostles booster packs (Uncommon)

Retired?

Lamborghini_diablo

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Re: Evil Israelite Kings
« Reply #9 on: August 16, 2011, 10:18:50 AM »
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Hmm, I did legitimately forget that one, but I only have PwD to trigger it. (PwD + FoD was one of my favorite combos in old versions of Ultrabrown)

Offline RTSmaniac

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Re: Evil Israelite Kings
« Reply #10 on: August 17, 2011, 03:08:34 PM »
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I like pairing it with a Job offence to decrease Job by 6/6. :)
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Offline Professoralstad

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Re: Evil Israelite Kings
« Reply #11 on: August 17, 2011, 03:51:26 PM »
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I like pairing it with a Job offence to decrease Job by 6/6. :)

It was even better when Wheel Within a Wheel allowed the angel to play Green enhancements, which meant that you could actually use Provisions on your 0/6 Job...That was a fun playtest deck.
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Offline Gabe

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Re: Evil Israelite Kings
« Reply #12 on: August 17, 2011, 04:04:34 PM »
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I like pairing it with a Job offence to decrease Job by 6/6. :)

It was even better when Wheel Within a Wheel allowed the angel to play Green enhancements, which meant that you could actually use Provisions on your 0/6 Job...That was a fun playtest deck.

Not so fun to play against... ::)
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Offline Professoralstad

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Re: Evil Israelite Kings
« Reply #13 on: August 17, 2011, 04:08:00 PM »
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IIRC, you ended up winning the game, but Job went in for at least 3 free rescues since you were so terrified of what an 0/6 Job could do...
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Offline RTSmaniac

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Re: Evil Israelite Kings
« Reply #14 on: August 17, 2011, 06:16:45 PM »
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just imagine if i playtested...
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