Author Topic: COMBO COMBO COMBO COMBO AFRICA  (Read 12171 times)

Offline Alex_Olijar

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #25 on: August 16, 2010, 04:59:00 PM »
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Actually, all of your heroes stay out via Eleazar's Sword on Ittai with a placed ANB. But yes, that is essentially how it goes.

Offline goldencomet

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #26 on: August 16, 2010, 05:00:21 PM »
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wow that's nice.
achnicincursions.com

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #27 on: August 16, 2010, 05:02:40 PM »
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Actually, all of your heroes stay out via Eleazar's Sword on Ittai with a placed ANB. But yes, that is essentially how it goes.
in TEAMS I used a Philly Garrison/Fallen Warrior.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #28 on: August 16, 2010, 06:14:20 PM »
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hate to be the stupid one, but how does this work???
A New Beginning (Pa)
Type: Hero Enh. • Brigade: Green • Ability: 4 / 5 • Class: None • Special Ability: ALL players shuffle ALL cards in the field of play, set-aside areas and their hands back into their draw pile. Only cards in Land of Redemption and discard piles remain. ALL players Draw 8 new cards. Holder may begin a new turn. • Errata: If making a rescue attempt, remove this card from the game to shuffle [return] all cards in play, set aside areas, and hands into decks. End the battle. All players draw 8. End the turn. Begin a new turn. • Identifiers: None • Verse: Genesis 8:15-17 • Availability: Patriarchs booster packs (Ultra Rare)

How do you win in one turn? or win quickly?

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #29 on: August 16, 2010, 06:15:52 PM »
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you win the battle because when the battle ends, you are still in battle. then you can start a new turn. rinse recycle repeat.

Offline Townsend

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #30 on: August 16, 2010, 06:23:52 PM »
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He has a big deck so he has at least 3 ANB's in his discard pile so he can keep using the combo over and over again then SoG and NJ you lose with out getting a turn

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #31 on: August 16, 2010, 06:24:33 PM »
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Yeah but then you have a chunky deck...

Offline Townsend

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #32 on: August 16, 2010, 06:27:57 PM »
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IT also has Gates of Hell so he can get what he needs in his discard pile to cycle threw his deck faster

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #33 on: August 16, 2010, 06:29:02 PM »
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hmm. I dont know dude. I like the idea but it seems too chunky. GOH only works when you get what you need.... otherwise you risk gettin rid of some cards you need.

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #34 on: August 16, 2010, 06:35:50 PM »
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I used it in T2 primarily, with a 103 card deck. not chunky, but it only worked twice (I was one card away twice as well...)

in TEAMS, I was able to use a uber heavy defense, and got free souls a number of times from it, but never won in one turn like I did in T2.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #35 on: August 16, 2010, 06:53:15 PM »
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I see. Im interested in turning this combo into my main deck. Just because its weird and awesome. you have a t1 decklist you could send?

Rawrlolsauce!

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #36 on: August 16, 2010, 06:56:58 PM »
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It fails in type 1 beings you can't abuse Search/False Peace as effectively. And it'll be illegal most likely.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #37 on: August 16, 2010, 07:29:31 PM »
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Yeah, but i want a way to make it work. you have fbook or hamachi, sauce?

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #38 on: August 16, 2010, 07:47:50 PM »
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it doesn't work. I'm almost sure the rule that you can't be immune to your own alignment has begun, it just hasn't been posted yet. Bryan said it's in affect, I think...

Rawrlolsauce!

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #39 on: August 16, 2010, 07:49:15 PM »
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Being in affect isn't that bad. But it won't work if the rule is in effect.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #40 on: August 16, 2010, 07:58:24 PM »
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Thats a stupid rule. This is so hard to pull off, then why does it matter?

Rawrlolsauce!

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #41 on: August 16, 2010, 08:01:57 PM »
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Because playing solitaire, no matter how fun or difficult, isn't within the spirit and/or goal of the game (from Rob's point of view)

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #42 on: August 16, 2010, 08:02:53 PM »
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not in the spirit of game? Please explain

Offline Alex_Olijar

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #43 on: August 16, 2010, 08:03:20 PM »
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Fun and Fellowship.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #44 on: August 16, 2010, 08:04:51 PM »
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Yeah, but its fun to see a cool combo get pulled off.

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #45 on: August 16, 2010, 08:22:44 PM »
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but watching your opponent win in one turn isn't. granted, winning in one turn is incredibly fun!

Rawrlolsauce!

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #46 on: August 16, 2010, 08:23:41 PM »
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BRONZE LAVAR! HAMAN'S PLOT! DRAW! HAMAN'S PLOT! was way more fun than winning in 1 turn.

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #47 on: August 16, 2010, 08:37:19 PM »
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BRONZE LAVAR! HAMAN'S PLOT! DRAW! HAMAN'S PLOT! was way more fun than winning in 1 turn.
the caek is a lie, sun.

Offline adamfincher

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #48 on: August 17, 2010, 09:47:36 AM »
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Where is this "rule change" before I totally edit my deck :)

Warrior_Monk

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Re: COMBO COMBO COMBO COMBO AFRICA
« Reply #49 on: August 17, 2010, 10:15:27 AM »
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Where is this "rule change" before I totally edit my deck :)
PM Bryon and ask.

 


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