Redemption® Collectible Trading Card Game HQ > Strategies and Combos

Chronicles of the Kings ranking.

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sepjazzwarrior:
With this i feel there are enough "staple doms" that you cant really put them all into your deck, especially as i feel shipwreck, grapes, and even mayhem are starting to become a staple doms as well, so this forces some strategy in which ones you will use.  I like the diversity of having enough powerful doms that you have to chose instead of "well these 6 are clearly the best, i have to use them, what should 7 be"

plus i really like this card, its like a 1 time super 3W but you also have to be careful not to hit your arts and placed enhancements as well, giving ot another layer of strategy.   plus the ability fits perfectly with what the card Biblically represents, job well done

777Godspeed:
A lot of good points and positions have been brought up about CotK. My take is it will require decks to be built around it, much like decks running CwD. The ability to have an Authority of Christ or Dragon's Wrath potential for hitting Temple Arts, Covs., Curses, Idols, GEs and EEs instead of characters is pretty sweet. You just gotta make sure when you play it you don't do yourself in at the same time.


Godspeed,
Mike

Master Q:
I've said it before and I'll say it again: as it stands right now, CotK is a poorly-designed card. It is 3W and DoN all in one. How could it not be a staple?

In a world without 3 Woes, I could see this being more acceptable. But if you were to tell me even a couple years ago that something like this was in development, I would have still asked the same question: why? Why do we need more things that do everything? Isn't 3W enough? Isn't DoN enough? Why would anyone ever use DoN if they could use this instead?

3 Woes is so bad for the game because of how much it counters with basically no downside. Its power level and flexibility are unhealthy. Adding it to your deck only makes it better. Assuming TSC and NJ aren't leaving, apart from FA(w), I would be willing to say 3W is the most powerful Dominant in the pool and the first I would want to see go. But that will never happen. So adding another card so similar to it while also undermining the chase Dom of the last set just seems like a bad idea all around. :P

Watchman:

--- Quote from: Master Q on December 13, 2019, 04:53:10 PM ---I've said it before and I'll say it again: as it stands right now, CotK is a poorly-designed card. It is 3W and DoN all in one. How could it not be a staple?

In a world without 3 Woes, I could see this being more acceptable. But if you were to tell me even a couple years ago that something like this was in development, I would have still asked the same question: why? Why do we need more things that do everything? Isn't 3W enough? Isn't DoN enough? Why would anyone ever use DoN if they could use this instead?

3 Woes is so bad for the game because of how much it counters with basically no downside. Its power level and flexibility are unhealthy. Adding it to your deck only makes it better. Assuming TSC and NJ aren't leaving, apart from FA(w), I would be willing to say 3W is the most powerful Dominant in the pool and the first I would want to see go. But that will never happen. So adding another card so similar to it while also undermining the chase Dom of the last set just seems like a bad idea all around. :P

--- End quote ---

Hear, hear!

Red Dragon Thorn:

--- Quote from: Master Q on December 13, 2019, 04:53:10 PM ---I've said it before and I'll say it again: as it stands right now, CotK is a poorly-designed card. It is 3W and DoN all in one. How could it not be a staple?

In a world without 3 Woes, I could see this being more acceptable. But if you were to tell me even a couple years ago that something like this was in development, I would have still asked the same question: why? Why do we need more things that do everything? Isn't 3W enough? Isn't DoN enough? Why would anyone ever use DoN if they could use this instead?

3 Woes is so bad for the game because of how much it counters with basically no downside. Its power level and flexibility are unhealthy. Adding it to your deck only makes it better. Assuming TSC and NJ aren't leaving, apart from FA(w), I would be willing to say 3W is the most powerful Dominant in the pool and the first I would want to see go. But that will never happen. So adding another card so similar to it while also undermining the chase Dom of the last set just seems like a bad idea all around. :P

--- End quote ---

I hear what you're saying. I disagree. It's definitely a blend of the Two, but it doesn't replace either one. HSR and Charms are just two artifacts off the top of my head that are brutal to play against that Destruction can answer that this can't. There's decks where I might want to play both. More answers to artifacts are never a bad thing.

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