Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Ironisaac on May 22, 2017, 02:25:40 PM
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What are some of the best, most reliable ways to get rid of three woes that you have seen or that you think will work? Desecrate the Temple is the first one that comes to mind and is the most obvious, but i was wondering if anyone else had any creative ways to get rid of it.
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Given that Three Woes can be good or evil, there are very few cards that can always hit it regardless of which alignment it has. Two that come to mind are Partners with Demons and The Priest of Zeus.
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A New Beginning
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A-Bomb :)
Not the easiest though
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plot to kill, blasphemies, seventh bowl, you are the Christ
any dc a good or evil card can target it
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Don't forget Four Horsemen. It can bring down Three Woes and a bunch of other cards, although with a somewhat annoying requirement.
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And it might be deactivated by cards like Foreign Sword for example.
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And it might be deactivated by cards like Foreign Sword for example.
Dominants cannot be negated inherently.
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But they can be topdecked.
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true