Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Strategies and Combos => Topic started by: Bdog on May 18, 2013, 09:24:11 PM

Title: Angel Combination
Post by: Bdog on May 18, 2013, 09:24:11 PM
I have an angel combination in my deck where at the beginning of the turn I activate Three nails and then I bring an angel into battle. Once I get initiative I use Witness to creation. Is there a way I can make this CBN? I know I could use Michael but then that would tempt my opponent to Christian Martyr him. I'd rather use it on a weaker angel and have that angel Christian Martyred.

Three nails- No Demons can block
Witness to creation- Set angel aside for seven turns. Upon return no humans can block.
Title: Re: Angel Combination
Post by: Drrek on May 18, 2013, 09:28:03 PM
Abilities gained from set aside are CBN, so no need to make it CBN.  Also you don't need to be in battle to play a set aside enhancement, you can play it in your prep phase.  And no matter what you do, if your angel comes back like that, he will get martyred.
Title: Re: Angel Combination
Post by: Redoubter on May 18, 2013, 09:30:01 PM
And no matter what you do, if your angel comes back like that, he will get martyred.

Unless you put Wheel Within a Wheel on him ;)
Title: Re: Angel Combination
Post by: Bdog on May 18, 2013, 09:30:35 PM
Thanks. I didn't realize set aside cards didn't have to be played in the battle. Is there a way I can protect three nails from being negated?
Title: Re: Angel Combination
Post by: Redoubter on May 19, 2013, 08:06:13 AM
Thanks. I didn't realize set aside cards didn't have to be played in the battle. Is there a way I can protect three nails from being negated?

There is not a way (that I know of) to protect Three Nails from negate or discard.  It can't be held in any fortresses, and there isn't a card that otherwise protects it.  Beyond the normal ways of killing it, Seven Sons of Sceva (human) can block to CBN negate and discard it.  If you're already ignoring humans, then great, and then the only real way that demon decks would have to get it would be Destruction of Nehushtan or to deal with it on offense (only a few themes can remove it from play).

Basically, if you get the combo set up, there is nothing most defenses can do except Destruction it, and only a few offenses can handle it on their end.  It's lasting the amount of time to set it up that is the problem ;)
Title: Re: Angel Combination
Post by: RTSmaniac on May 19, 2013, 01:16:16 PM
Lampstand of the Sanctuary in a temple to free up your artifact slot to activate your Three Nails to protect it from Destruction. But then they can still block with Seven Sons, or play an art killer via enhancement, or place a card on thier Golgotha to stop the ignore, ect.
Title: Re: Angel Combination
Post by: Bdog on June 29, 2013, 04:39:23 PM
But then they can still block with Seven Sons, or play an art killer via enhancement, or place a card on thier Golgotha to stop the ignore, ect.
It doesn't ignore. And I don't think seven sons would work because it can't be blocked by humans in the first place.
Title: Re: Angel Combination
Post by: Nameless on June 29, 2013, 05:04:30 PM
It ignores demons, that's why they can't block.
Title: Re: Angel Combination
Post by: Bdog on June 30, 2013, 09:46:08 PM
It ignores demons, that's why they can't block.
So that's what it means by can't block it means ignore?
Title: Re: Angel Combination
Post by: pilgrim14 on July 01, 2013, 10:31:10 AM
It ignores demons, that's why they can't block.
So that's what it means by can't block it means ignore?
I THINK it means "has no effect" don't quote me on that
Title: Re: Angel Combination
Post by: Professoralstad on July 01, 2013, 12:11:55 PM
It ignores demons, that's why they can't block.
So that's what it means by can't block it means ignore?

Yes. "Has no effect", "No X may block", and "Cannot be blocked by" are all old words for "ignore".
Title: Re: Angel Combination
Post by: keyboard7 on September 22, 2013, 02:45:00 PM
hay is it a good idea to use angels and demons in a deck
Title: Re: Angel Combination
Post by: Prof Underwood on September 22, 2013, 03:09:02 PM
hay is it a good idea to use angels and demons in a deck
I have an Angel/Demon deck as my level 4B in my level up system in my playgroup.  My players often get stuck on it for a long time before beating it.  It makes a lot of the cards that people play useless (anything that targets humans, anything that converts ECs, etc.)  I don't think it is top-tier, but it can win a lot of games :)
SimplePortal 2.3.3 © 2008-2010, SimplePortal