Author Topic: Torment + Uzzah/Zimri + Hormah  (Read 2474 times)

Offline stefferweffer

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Torment + Uzzah/Zimri + Hormah
« on: June 02, 2009, 11:44:51 AM »
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First of all, can you use the ability of King Zimri, Uzzah, etc (that say to discard them), and then play torment to stop them from being discarded?  If you do, did their special abilities still "fire"?

Second, if you CAN do the above, then can you also use Hormah's special ability (if your evil human is discarded you may place this site ....), or has that been stopped by playing Torment?

Thanks.

Offline TimMierz

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #1 on: June 02, 2009, 12:36:21 PM »
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Yes on all counts. You can kill yourself and do whatever else, heal yourself, and still use Hormah.
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Offline crustpope

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #2 on: June 02, 2009, 12:46:07 PM »
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There is a combo with all of this that makes use of this fact to provide several wonderful blocks.
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Offline RTSmaniac

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #3 on: June 02, 2009, 09:33:48 PM »
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might you pm it to me?
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Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #4 on: June 03, 2009, 06:44:56 AM »
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He is probably referring to Trembling Demon w/ Seven Sons of Sceva and Torment (all with Holy of Holies activated to make TD CBN).
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Offline stefferweffer

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #5 on: June 03, 2009, 09:33:43 AM »
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Does Holy of Holies "negate" something that "Cannot be negated"?

Offline TimMierz

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #6 on: June 03, 2009, 09:37:16 AM »
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CBN abilities can never be negated (or interrupted or prevented) by anything ever ever ever.

So even with Holy of Holies up, The Twelve-Fingered Giant ("Negate all banding abilities. Cannot be negated.") keeps his ability.
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Offline Arch Angel

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #7 on: June 03, 2009, 09:58:49 AM »
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If it's CBN then it's CBN. HoH isn't trying to negate anything that's CBN. Here's Trembling Demon's SA.

Trembling Demon

Type: Evil Char. • Brigade: Orange • Ability: 0 / 3 • Class: None • Special Ability: If no good Enhancements are played this battle, protect all Lost Souls from rescue. Opponent may discard a good Enhancement from hand to negate this. • Identifiers: Generic NT Male Demon • Verse: James 2:19 • Availability: Faith of Fathers (Set 2)

HoH stops the second ability ("Opponent may discard a good Enhancement from hand to negate this.") Which is a negate ability, basically giving you a free block (as long as they don't get inish to play an enh.).

Offline crustpope

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #8 on: June 04, 2009, 03:57:57 PM »
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Well, that was one of them, but another is rescuing with providing angel to recur torment to keep healing uzzah.  If you could gather uzzah to one of the priests that recur an artifact, you could theoretically come up with infinite blocks through infinte recursions of artifacts to discard and torments to heal uzzah.  Its a variation of the ever popular King Zimri abuse.


of course pre-block ignore or FNTN scoff at Uzzah so is it really worth all the work?  I dunno...
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Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #9 on: June 04, 2009, 05:03:37 PM »
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If you could gather uzzah to one of the priests that recur an artifact, you could theoretically come up with infinite blocks through infinte recursions of artifacts to discard and torments to heal uzzah.
As long as you could keep that banding guy alive. :P TD would be better for this combo.
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Offline Mr.Hiatus

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #10 on: June 04, 2009, 05:09:34 PM »
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Quote
Well, that was one of them, but another is rescuing with providing angel to recur torment to keep healing uzzah
There's your first problem.

Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #11 on: June 04, 2009, 05:23:42 PM »
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Quote
Well, that was one of them, but another is rescuing with providing angel to recur torment to keep healing uzzah
There's your first problem.
...Are you talking to me?
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Offline Captain Kirk

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #12 on: June 04, 2009, 05:42:46 PM »
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He's stating that your first problem is keeping Providing Angel alive if you are constantly pulling Torment to save Uzzah.

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Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #13 on: June 04, 2009, 05:45:40 PM »
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Oh, that is a problem, yes. But hopefully you will have gathering and Michael.
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Offline crustpope

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #14 on: June 04, 2009, 11:07:55 PM »
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I will admit it is tough.  but that is the infinite uzzah block.
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Offline Gabe

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #15 on: June 04, 2009, 11:26:49 PM »
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How do you get infinite Artifacts?
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Offline RedemptionAggie

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #16 on: June 04, 2009, 11:43:15 PM »
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Queen Maachah (Asherah Pole), one of the Priests (Book of the Law), or a couple of enhancements can recur artifacts.

Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #17 on: June 05, 2009, 07:01:08 AM »
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What I was saying before was that even if you could find a way to band Uzzah to Queen Maachah, you could only keep one of them alive with Torment. That's why I think it's better to use TD with this, because he doesn't need to discard anything; you just need to have HoH up (and be losing by the numbers).
« Last Edit: June 07, 2009, 08:17:26 PM by BubbleBoy »
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Offline crustpope

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #18 on: June 07, 2009, 07:19:04 PM »
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OoOoOoOoOh, yeah, and it is trembling demon, not PD (Panic demon?)  HoH in a glorified Temple and keep recurring Torment via Providing angel.  That works pretty good.


You just gotta figure out how to win, or at least not die with Providing angel!
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Offline BubbleBoy

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Re: Torment + Uzzah/Zimri + Hormah
« Reply #19 on: June 07, 2009, 08:17:47 PM »
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it is trembling demon, not PD (Panic demon?)
Sorry, edited.
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