Author Topic: YWR + Goliath  (Read 5284 times)

Offline RedemptionAggie

  • Moderator
  • Trade Count: (+38)
  • *****
  • Posts: 3300
    • -
    • South Central Region
Re: YWR + Goliath
« Reply #25 on: January 06, 2018, 02:31:24 PM »
+1
Hidden Treasures' trigger is "begins a battle", not "enters battle" - "begins a battle" is not the first Hero that enters, but is determined later, per the ruling that Rachel exchanging for Joseph results in a lone green prophet beginning the battle. That both HT and the Demon Discard LS (from Angel Wars) use "lone hero" requires the definition to be something other than the first Hero that enters battle.

Why was it ruled that Joseph is considered to have begun a battle when in actuality Rachel is the one that began the battle in-question?

There's 2 possible definitions for "begins a battle":
1. The first character that enters battle.
2. The characters in battle after abilities have completed.

We've gone with 2, since otherwise all battles are begun by lone heroes.


All triggers are supposed to be action-based, referred to as events in REG 5.0.

Do you get SI between the withdraw and present? In general, since Goliath is CBN.

Edit:
I found a thread where I said that you do get SI between the withdraw and present, and Guardian agreed with me - which I still think is correct, and should mean the withdraw triggers YWR so you could add a character with the present and another with YWR. That granting SI is what would differentiate withdraw/present from CTR and exchange, which shouldn't trigger YWR.

Since triggers happen on events, there's not really a way for it to still be true when you can actually use the triggered ability.

How is special initiative relevant here? It really comes down to how triggers function as  YWR doesn't have any abilities that operate in SI.

Special initiative is defined as something you get when your last hero is removed from battle. You technically get it when Goliath forces your characters to withdraw, but can't do anything because he's CBN. That seems like an already defined line between when your last hero is removed and when it's not.

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: YWR + Goliath
« Reply #26 on: January 06, 2018, 06:02:53 PM »
0

There's 2 possible definitions for "begins a battle":
1. The first character that enters battle.
2. The characters in battle after abilities have completed.

We've gone with 2, since otherwise all battles are begun by lone heroes.

Does this change Foreign Wives vs Ignore?

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: YWR + Goliath
« Reply #27 on: January 07, 2018, 12:21:25 AM »
0

Special initiative is defined as something you get when your last hero is removed from battle. You technically get it when Goliath forces your characters to withdraw, but can't do anything because he's CBN. That seems like an already defined line between when your last hero is removed and when it's not.

Special initiative is something you get sure, but all you get to do is play a card removing your last hero from battle. The pause is for that. Triggers should still have to wait until abilities finish to activate, because triggers are pending until abilities have completed.

Offline RedemptionAggie

  • Moderator
  • Trade Count: (+38)
  • *****
  • Posts: 3300
    • -
    • South Central Region
Re: YWR + Goliath
« Reply #28 on: January 07, 2018, 04:36:10 PM »
0

There's 2 possible definitions for "begins a battle":
1. The first character that enters battle.
2. The characters in battle after abilities have completed.

We've gone with 2, since otherwise all battles are begun by lone heroes.

Does this change Foreign Wives vs Ignore?

No - once a character enters battle, it becomes a valid target for the ignore.


Special initiative is defined as something you get when your last hero is removed from battle. You technically get it when Goliath forces your characters to withdraw, but can't do anything because he's CBN. That seems like an already defined line between when your last hero is removed and when it's not.

Special initiative is something you get sure, but all you get to do is play a card removing your last hero from battle. The pause is for that. Triggers should still have to wait until abilities finish to activate, because triggers are pending until abilities have completed.

I was trying to use special initiative (or the failure to stop the ability that caused it) as the event that triggers "last hero is removed from battle", not have YWR happen during special initiative. Getting SI between a withdraw and the present also counters Kevin's argument that there's never a time you don't have a hero in battle against Goliath.

We have 3 similar but distinct ways that can remove the last character from battle and immediately replace it:
1. Choose Opponent
2. Exchange
3. Withdraw/Present

Withdraw/present is different from the other two because it grants special initiative, because withdraw and present are two separate actions. Exchange and choose are one action each. My take is that choose and exchange would not trigger YWR, but withdraw/present does. And once YWR is triggered, it doesn't matter if a hero gets added before it can activate.

Actually defining "removed from battle" would go a long way to helping with this discussion - but that didn't happen in REG 5.0.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: YWR + Goliath
« Reply #29 on: January 07, 2018, 08:44:01 PM »
0
I agree that choose and exchange would not, and while withdraw does trigger YWR I don't agree that defining what state the battle begins at had anything to do with the initial ruling when Hidden treasure came out. It involved reasoning through how triggers functioned. When two heroes banded, Hidden treasure was triggered but could not activate because the conditions of the trigger were changed in between the initial trigger and activation. On a larger scale, it seems half-helpful to change a definition for more clarity and let understanding of triggers fizzle through a literal reading of the REG. Understanding which, interestingly enough two Elders have. There is precedence for editing rules to compensate for lack of clarity that has resulted in unintentional consequences... I'd say making YWR better is definitely a consequence... Like changing the definition of temple artifacts.

Offline RedemptionAggie

  • Moderator
  • Trade Count: (+38)
  • *****
  • Posts: 3300
    • -
    • South Central Region
Re: YWR + Goliath
« Reply #30 on: January 07, 2018, 11:11:19 PM »
0
I have 2 issues with that understanding:
1) If the first hero entering battle is the trigger for "begins a battle", then Rachel doesn't trigger HT before exchanging for Joseph, and Joseph shouldn't trigger HT as he wasn't the first character to enter battle.
2) Uzzah removing himself from battle should cause the "if blocked" triggers to fizzle.

Having that understanding only apply to some triggers but not all, as seems to be the case, seems to put us in a position where we have to use JM's 2 types of triggers, which is confusing because many could be either, as you pointed out earlier. I don't have a problem with either of his types - I just think we should have one or the other, not both.

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: YWR + Goliath
« Reply #31 on: January 08, 2018, 11:24:37 AM »
0
Having that understanding only apply to some triggers but not all, as seems to be the case, seems to put us in a position where we have to use JM's 2 types of triggers, which is confusing because many could be either, as you pointed out earlier. I don't have a problem with either of his types - I just think we should have one or the other, not both.

I don't think having two "types" of triggers is a problem.  I think all confusion can be solved by saying "When a trigger is met, it activates and doesn't need (or doesn't try) to be reactivated."

In other words, for an "If X, then Y" ability, if X is met, then Y happens regardless of pending abilities and whether or not X is true once Y gets the chance to activate.  Y only cares that X actually happened at some point.

And it shouldn't matter whether X is action-based ("When your NT hero is discarded by an opponents' special ability") or state-based ("At the beginning of each upkeep, if you have 7 Angels in play") - if the trigger is met, the resulting ability happens after all current abilities are completed.
If creation sings Your praises so will I
If You gave Your life to love them so will I

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: YWR + Goliath
« Reply #32 on: January 08, 2018, 03:43:00 PM »
0
I have 2 issues with that understanding:
1) If the first hero entering battle is the trigger for "begins a battle", then Rachel doesn't trigger HT before exchanging for Joseph, and Joseph shouldn't trigger HT as he wasn't the first character to enter battle.
2) Uzzah removing himself from battle should cause the "if blocked" triggers to fizzle.


Well 1 is solved by the definition of begins a battle we have now. Joseph begins the battle and triggers HT. Rachel does not. As for 2, "if blocked" and "begins a battle" are not analogous terms. "If blocked" and "Rescue attempt" are... so when uzzah blocks throne will be triggered and can be activated after uzzah was removed from battle, because your purple king was "blocked", but YWR's activation requires your opponent to be removing your last hero when it tries to activate---> "if opponent removes".



 


SimplePortal 2.3.3 © 2008-2010, SimplePortal