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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Crashfach2002 on April 04, 2009, 02:10:58 PM

Title: When is a battle truly over?
Post by: Crashfach2002 on April 04, 2009, 02:10:58 PM
The group I play with has a hard time with admitting they lose.  Say a RA is started and Furnace of God's Wrath "discard an evil character" or Power of the Cross "convert and evil character" is played, a negate card can still be played, but the guys I play with like to stall and act like they might have one in their hand waiting for another player to play a burial or christian martyr hoping they have one.  So the question is can you stall like that or do you have to play a card pretty quick?
Title: Re: When is a battle truly over?
Post by: Lamborghini_diablo on April 04, 2009, 02:16:35 PM
Isnt the battle over only once the Lost Soul has been given?
Title: Re: When is a battle truly over?
Post by: TimMierz on April 04, 2009, 02:50:58 PM
Isnt the battle over only once the Lost Soul has been given?

The battle is over once the Soul is handed over, yes.

Note that even if, say, the Evil Character is converted, in a multiplayer game anyone can play a dominant or use an applicable artifact like Unholy Writ, until the Soul is given.
Title: Re: When is a battle truly over?
Post by: DaClock on April 04, 2009, 03:09:44 PM
The group I play with has a hard time with admitting they lose.  Say a RA is started and Furnace of God's Wrath "discard an evil character" or Power of the Cross "convert and evil character" is played, a negate card can still be played, but the guys I play with like to stall and act like they might have one in their hand waiting for another player to play a burial or christian martyr hoping they have one.  So the question is can you stall like that or do you have to play a card pretty quick?

We normally get around scenarios like that by saying "can anybody do anything?" Sometimes people abuse this by asking before they run out of enhancements but that's why 'friends don't let friends play T1 multi.'
Title: Re: When is a battle truly over?
Post by: Arch Angel on April 04, 2009, 04:12:03 PM
Only for about 30 seconds ;) (http://www.cactusgamedesign.com/message_boards/index.php?topic=15200.msg237530#msg237530)
Title: Re: When is a battle truly over?
Post by: crustpope on April 04, 2009, 07:51:28 PM
exept can they stall like that?


Here in Ohio, we basically say "Help" if we are losing and either dont want to save the EC or cannto save the EC.  At that time if anyone wants to prevent the rescue via artifact or Dominant, they should do so, because after about 5 seconds wait or so, we basically tell them to pass the LS over.

While this type of "table Talk" may not be legal, we just do it to expidite the game instead of stalling hoping for someone to help us out wia dominants, etc.  It is perfectly legal for other players to play Doms in a battle that they have no character in so we just accept that and try to expdite the process.

If you are irritated that doms are being played against you by other people not in battle, wait until you get in a game where EVERYONE saves their doms for you.

yeah, that is a blast.
Title: Re: When is a battle truly over?
Post by: Colin Michael on April 04, 2009, 08:00:27 PM
While table talk is frowned upon, poker players know that one can say more with their face than with their words. However, this can be abused in situation where someone can "ask for help" as an excuse to either get rid of opponett's cards and/or conserve their own.

In each case be conscious.
Title: Re: When is a battle truly over?
Post by: EmJayBee83 on April 05, 2009, 10:28:18 PM
While this type of "table Talk" may not be legal, we just do it to expidite the game instead of stalling hoping for someone to help us out wia dominants, etc.
More than just being perfectly legal, asking "Help?" or "Would anyone like to do anything?" prior to surrendering a Lost Soul is considered the best way to get around the "I wasn't given a chance to play my Dominants" plaint that pops up. While the former might be slightly irritating, the latter can be positively poisonous to collegial play.
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