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But if Go Into Captivity is used before Unbound is played, then Go Into Captivity is not in play (because of the self discarding) and thus isn't targeted by Unbound.
Quote from: SirNobody on July 17, 2010, 07:30:45 PMBut if Go Into Captivity is used before Unbound is played, then Go Into Captivity is not in play (because of the self discarding) and thus isn't targeted by Unbound.This is the part that I still do not get. The SA of GiC is not complete until the capture is completed. If I negate the capture, which I am allowed to do by game rule, then I do not see why the "discard this card to" clause matters. The card's SA can not be active if it is in the Discard Pile. The card is on the way to the discard pile. I do not understand why negating my removal cannot target the card that is causing the removal.FWIW, I know that this is the way it has always been ruled, but I need clarification as to the why, because it makes no sense to me.
Therefore the hero gets captured (pending a negate) and GiC goes to the discard pile.
You can't negate something that isn't in play, ...
...like you can't DoN Unsuccessful after it's used.
I see no reason why GiC cannot be negated just because it was discarded first.
In the Reg quote it say it negates the last enhancement, GiC is not being used as an enhancement
I understand that, but I was using the quote as evidence that you can indeed negate a card that is in the discard pile. Unbound specifically targets an evil capture ability, which GiC has. The fact that GiC is in the discard pile is not grounds for completely disregarding the negate, IMO.I also understand that I may be wrong, but I'm still not convinced why I am wrong, since there is precedent for negating something in the discard pile.
You can't negate something that isn't in play, like you can't DoN Unsuccessful after it's used
But Unbound does not target the card, it targets the ability.
Losing by Removal because of a Special AbilityA Hero is losing by removal if the Hero is being captured, discarded, returned to territory, or otherwise removed from battle by an opposing special ability. You have initiative, but you may only play an enhancement that has an “interrupt” or “negate” special ability.More:Example - Losing by special ability
you cannot target it with interrupt the battle or negates because they can only interrupt/negate enhancements that were played or cards in play. Do you understand?
Exhausted artifacts (and covenant cards or curse cards used as artifacts) that must be discarded after use are discarded immediately after use. The ‘Discard after Use’ phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).
the quote still doesnt say the limited use artifacts can be negated after use.
Speaking for myself, I understand what you are saying.Now, let me rephrase my argument. The REG says that there is no difference between "immediately discarded" and "about to be discarded." The fact that GiC was discarded first is not relevant to fact that it can be negated. In fact, GiC's ability would have to be active after it is discarded, right? Otherwise it would discard itself and then nothing would happen because it is no longer in play. I am arguing that GiC is "about to be discarded," and is therefore negatable.
Quotethe quote still doesnt say the limited use artifacts can be negated after use.It also does not say that they cannot be negated. In a situation where we have no rule saying that the capture ability itself cannot be negated, we have to assume that a negate, with the proper wording (which unbound has) can negate an artifact or enhancements capture ability, regardless of the location of the actual card. Why would we assume otherwise?
I agree that Unbound will negate GiC whether it's used as an Artifact or as an Enhancement.The following quote from the REG indicates that it's possible to negate the ability of an Artifact even after it's been "exhausted" (used once in the case of GiC) because it clearly states that only the 'Discard after Use' part is CBN.Quote from: REG > Instant Abilities > Interrupt or Negate Last > Special ConditionsExhausted artifacts (and covenant cards or curse cards used as artifacts) that must be discarded after use are discarded immediately after use. The Discard after Use phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).
Exhausted artifacts (and covenant cards or curse cards used as artifacts) that must be discarded after use are discarded immediately after use. The Discard after Use phrase on artifacts cannot be interrupted, prevented or negated(e.g., Ark of the Covenant, Unholy Writ, etc.).
By that logic I can DON GIC on the way to the discard pile.
It says negate capture abilities, those capture abilities have to be in play because the card defaults to play. Since GIC is in the discard pile and the abilities are on GIC I fail to see how you can negate it. Furthermore is the abilities are technically floating around somewhere if you cannot target the card I don't see how you can negate those abilities, that just doesn't make sense.
I agree that Unbound will negate GiC whether it's used as an Artifact or as an Enhancement.
ScapegoatType: Hero Enh. • Brigade: Teal • Ability: None • Class: None • Special Ability: If used by a High Priest, remove this card from the game to negate and discard all evil Enhancements and Curses in play. Cannot be negated. • Identifiers: OT, Offering • Verse: Leviticus 16:10 • Availability: Priests booster packs (Rare)
Quote from: TheHobbit13 on July 20, 2010, 12:35:43 PMBy that logic I can DON GIC on the way to the discard pile.Korunks already addressed this, but just to clarify, my use of "about to be discarded" is to empahsize that GiC's SA is not complete until the capture completes. Therefore, GiC is "about to discarded" when I negate the capture, and is therefore still targetable. The only reason I can negate GiC is because I have intiative by removal, so I am allowed to play a negate.DoN, on the other hand, is a "discard" ability. There is also a "negate" ability, but that cannot activate until the discard completes, since it is a different sentence. I cannot play a "discard" ability while GiC is trying to complete. I can only play an interrupt. Your DoN on GiC situation is more like trying to play AotL to stop a capture.
i seem to recall before that once artifacts are discarded for effect, they were no longer open for being negated.