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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Korunks on February 15, 2011, 09:26:06 AM

Title: The Name of the Lord
Post by: Korunks on February 15, 2011, 09:26:06 AM
The Name of the Lord (AW)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Set this fortress aside. If you have initiative, you may interrupt the battle and place your Hero on this fortress. Hero is protected from effect. Each time you rescue a Lost Soul, return one Hero to your territory. This fortress is protected from discard. • Play As: If you have initiative, you may interrupt the battle and place your Hero in this fortress. Hero is protected from effect. Each time you rescue a Lost Soul, return one Hero to your territory. This fortress is protected from discard. The Name of the Lord may hold any number of Heroes. • Identifiers: Play to set-aside area. • Verse: Proverbs 18:10 • Availability: Angel Wars booster packs (Ultra Rare)


How does the "Hero is protected from effect." part work?  Are they protected from everything(Good and Evil) that would "affect" them?  Does this mean they are protected from being returned to their owners territory?  Also how long does the protection last?
Title: Re: The Name of the Lord
Post by: RTSmaniac on February 15, 2011, 11:35:30 AM
Goshen (P)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Protect contents from all effects. If your Genesis or Exodus Hero has toughness */0 or less, you may place it here instead of discarding it. • Play As: Protect contents from harm or effect. Place or return Heroes during your Preparation Phase. If your Genesis Hero or Exodus Hero has toughness */0 or less, you may place it here instead of discarding it. Goshen may hold any number of Heroes of up to three brigades. • Identifiers: Play to territory. • Verse: Exodus 9:26 • Availability: Promotional cards (2008 Local Tournament)

Kingdoms of the World (Pi)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Evil Characters here are protected from effect, and may be removed during holder’s preparation phase only. While an Evil Character is here, protect holder from being forced to block with another player’s character. • Play As: Protect contents from harm or effect. Place or return Heroes during your Preparation Phase. While an Evil Character is here, restrict opponents from using choose the blocker abilities. Kingdoms of the World may hold up to three of your Evil Characters. • Identifiers: Play to territory. • Verse: Luke 4:6 • Availability: Priests booster packs (Uncommon)

I would say these are also related, so how can these characters be targeted?
Title: Re: The Name of the Lord
Post by: Professoralstad on February 15, 2011, 12:54:44 PM
"Protected from effect" means, as far as I know, "cannot be targeted by any card of any alignment". The only way to "affect" a Hero inside one of those Fortresses is to discard/shuffle/negate the Fortress.

I agree that TNotL could use an updated Play As that clarifies that Heroes are not protected from the rest of it's ability (else it would be essentially useless). However, it does seem clear that the Heroes in TNotL are only protected inside the Fortress, or at the very least, for the rest of the phase in which they are released (which would always be Battle Resolution, since the release is a triggered ability that activates when you rescue an LS, and all other methods of release would have to interrupt/negate the Fortress).
Title: Re: The Name of the Lord
Post by: stefferweffer on February 15, 2011, 01:31:25 PM
If they are "protected from effect" while inside the fortress, then are they not shuffled by ANB when the fortress is?
Title: Re: The Name of the Lord
Post by: SomeKittens on February 15, 2011, 02:11:51 PM
"Protected from effect" means, as far as I know, "cannot be targeted by any card of any alignment". The only way to "affect" a Hero inside one of those Fortresses is to discard/shuffle/negate the Fortress.

I agree that TNotL could use an updated Play As that clarifies that Heroes are not protected from the rest of it's ability (else it would be essentially useless). However, it does seem clear that the Heroes in TNotL are only protected inside the Fortress, or at the very least, for the rest of the phase in which they are released (which would always be Battle Resolution, since the release is a triggered ability that activates when you rescue an LS, and all other methods of release would have to interrupt/negate the Fortress).
Why would the protection end at the end of the phase?  I see how that would happen with Goshen/KotW (as they are only protected in fortress), but TNotL doesn't give an ending time.

If they are "protected from effect" while inside the fortress, then are they not shuffled by ANB when the fortress is?
Placed cards (i.e. cards placed in a fortress) follow the card they're placed on.
Title: Re: The Name of the Lord
Post by: Professoralstad on February 15, 2011, 03:09:59 PM
If they are "protected from effect" while inside the fortress, then are they not shuffled by ANB when the fortress is?

Only at Prof U's tournaments... ::)

All kidding aside, it was ruled that the game rule that cards placed on or in other cards follow their hosts overrules the protection of KotW, Goshen, etc.

"Protected from effect" means, as far as I know, "cannot be targeted by any card of any alignment". The only way to "affect" a Hero inside one of those Fortresses is to discard/shuffle/negate the Fortress.

I agree that TNotL could use an updated Play As that clarifies that Heroes are not protected from the rest of it's ability (else it would be essentially useless). However, it does seem clear that the Heroes in TNotL are only protected inside the Fortress, or at the very least, for the rest of the phase in which they are released (which would always be Battle Resolution, since the release is a triggered ability that activates when you rescue an LS, and all other methods of release would have to interrupt/negate the Fortress).
Why would the protection end at the end of the phase?  I see how that would happen with Goshen/KotW (as they are only protected in fortress), but TNotL doesn't give an ending time.

Maybe it is unclear, but I've always read "Hero is protected from effect" as "Hero in the Fortress is protected from effect". That was clearly the intent, as it would be a tad overpowered, and most likely game breaking, if a Hero could become indefinitely protected from all effects.

Title: Re: The Name of the Lord
Post by: SomeKittens on February 15, 2011, 03:12:04 PM
I agree, as that was probably the intent, but as we know from Split Altar, intent doesn't always translate into what the card does.
Title: Re: The Name of the Lord
Post by: Minister Polarius on February 15, 2011, 04:19:16 PM
But as we also know from pretty much every other example, errata to make cards less powerful isn't a big deal.
Title: Re: The Name of the Lord
Post by: Prof Underwood on February 15, 2011, 04:55:28 PM
Only at Prof U's tournaments... ::)
I saw what you did there :)

Painful memories of a long and losing discussion on my part....
Title: Re: The Name of the Lord
Post by: browarod on February 15, 2011, 04:58:56 PM
or at the very least, for the rest of the phase in which they are released (which would always be Battle Resolution, since the release is a triggered ability that activates when you rescue an LS, and all other methods of release would have to interrupt/negate the Fortress).
Or I could SoG/NJ some Lost Souls in any phase and get two characters out. If it really does last to the end of the phase, that would be an interesting combo. RA with a hero, SoG/NJ some LSs and get two heroes protected from everything back, band them into battle with any banding enhancement, ??????, profit!
Title: Re: The Name of the Lord
Post by: Minister Polarius on February 15, 2011, 05:50:11 PM
How do you band them in if they're protected from everything?
Title: Re: The Name of the Lord
Post by: browarod on February 15, 2011, 10:49:45 PM
I'll give you that. My point was more to show that battle resolution is not the only time you could get a hero out of NotL, the banding was just frosting on the cake (a cake which seems to be a lie).
Title: Re: The Name of the Lord
Post by: galadgawyn on February 16, 2011, 12:16:32 AM
I think if you read the card literally then technically the heros would indefinitely be protected from all effect.  But I don't think this would be game breaking because if you are reading it that literally then as has been mentioned, you also have to say that the hero is also protected from the fortress and can never be released. 

So maybe it should be worded to only protect in the fortress but not protect from the fortress.  I think technically that would be errata but since that is how most people play it anyway then maybe play as is fine.

If the protection lasts until the end of the phase, then you start a rescue attempt, play SoG, then play something like Grapes or Ambush the City to start a new rescue with your untouchable hero. 
Title: Re: The Name of the Lord
Post by: Red on February 16, 2011, 07:56:39 AM
Grapes got errata so stuff like that wouldn't work.  :)
Title: Re: The Name of the Lord
Post by: Minister Polarius on February 16, 2011, 10:26:22 AM
That actually would work as described. But considering it can only be done once and only if you have the fewest souls after playing SoG/NJ and you haven't played Grapes yet, it wouldn't be all that beneficial to speed. Not broken imo if that's the way the SA ends up being interpreted.
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