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At one point that may not be possible. But so far, it has not been necessary.
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It's for the children.Don't ask me I don't understand what he means either
I believe another reason Rob has mentioned in the past is that he does not like the idea of a new player opening a pack and getting a great card only to later find out that it has been banned from tournament play.
In addition to what Schaef stated, I believe another reason Rob has mentioned in the past is that he does not like the idea of a new player opening a pack and getting a great card only to later find out that it has been banned from tournament play.
Quote from: The Guardian on March 21, 2011, 01:16:41 AMIn addition to what Schaef stated, I believe another reason Rob has mentioned in the past is that he does not like the idea of a new player opening a pack and getting a great card only to later find out that it has been banned from tournament play.Wouldn't you also be quite disappointed to find that the card you see doesn't actually do what it says? Sure, your deck might at least be legal, but it'll be a piece of junk if the card you base it around has been errata'd to a pulp.
Errata is reserved for cards that try to do more than they were intended. If a player is at that point, then they should have access to the REG.
Also: why doesn't Rob do set rotation?
There's less than 3,000 cards in the entire set, and none so broken as to warrant a ban so far, even when included in the entire card catalog.
The main argument I see for set rotation is reprints. Stuff like Split Altar and misprints like Disciples Gabriel could be redone so that they do what they're supposed to do. There's also open divisions where you still can use any card.
Quote from: The Schaef on March 21, 2011, 02:09:01 PMThere's less than 3,000 cards in the entire set, and none so broken as to warrant a ban so far, even when included in the entire card catalog. Thaddeus and TGT say Hi
Thaddeus would be protected from goliath once he gets his disciples out wouldn't he?
... if you can manage to keep the number of Disciples down to reasonable levels ...
Quote from: CJSports on March 21, 2011, 04:56:57 PMThaddeus would be protected from goliath once he gets his disciples out wouldn't he?If he can get all 11 out (or 8 and Crown of Thorns) then yes. I didn't say it was foolproof, but if you can manage to keep the number of Disciples down to reasonable levels, then Thaddeus is owned.
Quote from: Professoralstad on March 21, 2011, 05:03:10 PMQuote from: CJSports on March 21, 2011, 04:56:57 PMThaddeus would be protected from goliath once he gets his disciples out wouldn't he?If he can get all 11 out (or 8 and Crown of Thorns) then yes. I didn't say it was foolproof, but if you can manage to keep the number of Disciples down to reasonable levels, then Thaddeus is owned. You only need 7
and will prove to be incredibly hard to get rid of with a generic character that can recur him, and be recurred.
So now since immunity works vs thad (per recent threads), if Goliath is wearing his armor in battle he would be immune to pumped up 11 discipled crowned thad, correct?
Correct. And since the immunity is CBN--Goliath would win the battle.*
Coat of Many Colors + Plague of FrogsDiscard his armour in territory.Attack with a red disciple.Don't play disciples.
and grapesaotlor grail
As well as Ark of the Covenant. (Who uses that anyway...)
And of course, since Goliath can potentially shut down every other common T2 offense all by himself...
Correct. And since the immunity is CBN--Goliath would win the battle.**More specifically--I do not know how to get around CBN immunity.
Quote from: EmJayBee83 on March 23, 2011, 12:35:40 PMCorrect. And since the immunity is CBN--Goliath would win the battle.*Cool. So another question that I don't understand--since the immunity works vs supathad, I know red dragon immunity is easily killed by reach/aoc. So CBN immunity (goliaths armor/balaams disob) vs supathad can that be reach/aoc'd?
I ask because I am wondering if thad's special powers wipe out that CBN stuff like it normally does (king zed/dungeon won't work vs thad even tho it CBN)?
One interesting side effect of all this is that you can play negates to your hearts content when blocking Thaddeus (unless they target a CBN card). So, say your opponent has an OT artifact active and 8 disciples out when he makes a rescue with Thad. If you block with Philistine Priests (5/5) it will negate the OT artifact even though Thaddees is protecting it from ECs with toughness less than 8. Kinda cool, huh? I only wish I could figure out how to take meaningful advantage of this loophole.
I was under the impression Negate only beats Protect if its is negating the protect itself.
QuoteI was under the impression Negate only beats Protect if its is negating the protect itself.That impression is incorrect. Protection does nothing against negation ever.
Oh, and Blue Tassels is an OT artifact... That could be helpful if Thad is in battle