Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: RTSmaniac on November 07, 2009, 11:46:50 AM
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Can this guy hold multiple weapons?
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no. what is bad even more is he can only attach non-grey weapons during battle.
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may use and hold weapons?
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Try the sentence without an S at the end of weapons, see how that sounds.
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Try the sentence without an S at the end of weapons, see how that sounds.
well if he did that, it wouldnt be grammatically correct. :)
i can see rts' point. but it can go both ways, really.
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I would think that normal defaults still exist. For instance, not only would I rule that Shobach can only hold one weapon after battle, but I would I also rule that he can not use or hold good weapons unless he is converted. I have a feeling that his SA was worded so that he could be converted and still have a useful SA (much like Namaan), not to give him the ability to hold 20 weapons that would include good and evil cards.
With that said, since the prevailing view of the combomongers is that SAs override every rule in the rulebook, perhaps a "Play As" will be required.
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"This EC may use weapon class enhancements of any brigade. After this battle, he may keep a weapon class enhancement of any brigade."
Of course, the game rule that ECs only use evil enhancements still applies.
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you gotta admit tho, shobach all geared up in wc enhancements would be pretty sweet. kinda like megaman and all his different guns. :)
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"This EC may use weapon class enhancements of any brigade. After this battle, he may keep a weapon class enhancement of any brigade."
I would not limit him to EC. Allowing him to have his ability when converted would be fun. "This character" perhaps?
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you gotta admit tho, shobach all geared up in wc enhancements would be pretty sweet. kinda like megaman and all his different guns. :)
The problem with that is when he enters battle and all of them activate. It'd be a mess to figure out initiative for what order they activate in.
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you gotta admit tho, shobach all geared up in wc enhancements would be pretty sweet. kinda like megaman and all his different guns. :)
The problem with that is when he enters battle and all of them activate. It'd be a mess to figure out initiative for what order they activate in.
There are rules in place for that. I would worry about the OP part - Namaan's C&H, Swift Horses, 2K Horses, Egyptian Spear, etc. and then "Play Next" with NC&H to play a battle winner. You could draw a ton of cards and do a whole lot of damage every turn.
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you gotta admit tho, shobach all geared up in wc enhancements would be pretty sweet. kinda like megaman and all his different guns. :)
The problem with that is when he enters battle and all of them activate. It'd be a mess to figure out initiative for what order they activate in.
There are rules in place for that. I would worry about the OP part - Namaan's C&H, Swift Horses, 2K Horses, Egyptian Spear, etc. and then "Play Next" with NC&H to play a battle winner. You could draw a ton of cards and do a whole lot of damage every turn.
Shobach the new speed mechanic? ::)
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"This EC may use weapon class enhancements of any brigade. After this battle, he may keep a weapon class enhancement of any brigade."
I would not limit him to EC. Allowing him to have his ability when converted would be fun. "This character" perhaps?
Good point. Good fix.
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you gotta admit tho, shobach all geared up in wc enhancements would be pretty sweet. kinda like megaman and all his different guns. :)
The problem with that is when he enters battle and all of them activate. It'd be a mess to figure out initiative for what order they activate in.
There are rules in place for that. I would worry about the OP part - Namaan's C&H, Swift Horses, 2K Horses, Egyptian Spear, etc. and then "Play Next" with NC&H to play a battle winner. You could draw a ton of cards and do a whole lot of damage every turn.
thats not exactly OP. people have been doing that for years in t2 with 5x assyrian archers + 5x 2k horses.
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thats not exactly OP. people have been doing that for years in t2 with 5x assyrian archers + 5x 2k horses.
I only play T1, so that is what I was referring to. Sorry for not specifying.
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He could only play two enhancements. Big deal.
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yeah, only nc&h and 2k horses.
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If he were to be able to mega-man it, most of my defense would be him with House of Rimmon, Torment, Healing of Naaman with Altar of Dagon, and a ton of weapons. Bow, 2kH, NH&C, Pekah's Blade, Sword, Philistines, Ashdod, and a bunch of battle-winners.
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why do you need pekah's blade if you have altar of dagon...
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Supply and demand.
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If you think logically, one man cannot ride two chariots, or hold five swords. That's a big reason WC enhancements work like they do.
I think if Shobach could hold multiple weapons, he most certainly would be OP.
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megaman can hold like 4357894357 guns though.
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If you think logically, one man cannot hold five swords.
Obviously you don't think like the guys who created Final Fantasy do:
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That dude holds six swords.... SIX swords.
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:o :o :o
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ROFL lambo. that was funny. the megaman idea is good also. specially with unknown nation to pull him out if u get a bunch of weapons..
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megaman can hold like 4357894357 guns though.
4357894357 is a phone number in Utah. Not that I know who uses it...
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hmm i just called it and a little kid answered. so i guess its a residential number.
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Thats my good friend Will Wright! You best not prank call him or you'll be sorry >:(
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hmm i just called it and a little kid answered. so i guess its a residential number.
well thats polite ::)
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Thats my good friend Will Wright! You best not prank call him or you'll be sorry >:(
::)
Seriously?
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Sorry for the slight necropost, but I'd just like to say the Shobach's ability should have been an abilifier.
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Sorry for the slight necropost, but I'd just like to say the Shobach's ability should have been an abilifier.
yeah, special identifiers ftw.
btw, do those exist yet?