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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Daniel TS RED on October 23, 2010, 01:34:09 PM

Title: Rulings that should already be in place before the sets are released
Post by: Daniel TS RED on October 23, 2010, 01:34:09 PM
I'm kind of confused on how it takes so long to make rulings on cards.  I'm pretty sure these cards are created and a few different players look over the SAs and find out possible problems.  It's crazy to see a 12page thread about a card that the ruling should have already been in place.  Doesn't that seem weird to anyone else?  I can understand some strange combo or something that wasn't easy to spot, but some of these cards rulings are the first question you'd think about the card.  Why not just release the cards offically and on the same day release all the new rulings for the cards.

Title: Re: Rulings that should already be in place before the sets are released
Post by: Warrior_Monk on October 23, 2010, 01:38:43 PM
They were in place, but the playtesters didn't realize something, and now have to reconsider it.
Title: Re: Rulings that should already be in place before the sets are released
Post by: The Guardian on October 23, 2010, 02:47:48 PM
Plain and simple, some things just get missed and overlooked. This is one of the challenges that comes with releasing a new set of cards every year (which no one seems to complain about). Another challenge comes in that the playtest team doesn't always get to test against each other, but rather with a small group within their playgroup. As a result, sometimes cards are interpreted differently (and thus the cards get played differently) by different playtesters without each one realizing it.
Title: Re: Rulings that should already be in place before the sets are released
Post by: SomeKittens on October 24, 2010, 04:42:03 PM
I say we expand the number of playtesters.
Title: Re: Rulings that should already be in place before the sets are released
Post by: The M on October 24, 2010, 06:00:55 PM
I volunteer myself to be a playtester.
Title: Re: Rulings that should already be in place before the sets are released
Post by: Warrior_Monk on October 24, 2010, 06:01:55 PM
I volunteer myself to be a playtester.
Ditto.
Title: Re: Rulings that should already be in place before the sets are released
Post by: SomeKittens on October 24, 2010, 06:03:56 PM
I think that Rochester, NY is much better suited for playtesting.
Title: Re: Rulings that should already be in place before the sets are released
Post by: Daniel TS RED on October 24, 2010, 07:42:34 PM
Just seems weird that sometimes there isn't a ruling.  It's not bad to have to change a ruling, but to sometimes not even have a way to play some combos is weird.

It would be better to just have a quick discussion with the PTB and come up with something fast.  And tweak it later and change it if you have to.

Daniel

 :thumbup:
Title: Re: Rulings that should already be in place before the sets are released
Post by: Professoralstad on October 25, 2010, 10:18:29 AM
Just seems weird that sometimes there isn't a ruling.  It's not bad to have to change a ruling, but to sometimes not even have a way to play some combos is weird.

It would be better to just have a quick discussion with the PTB and come up with something fast.  And tweak it later and change it if you have to.

Daniel

 :thumbup:


One of the other problems is that even when most of the playtesters agree to a ruling or errata, in order to make it official, we need Rob's approval. And Rob is a busy guy, so he doesn't come on as often as we'd like him to. It's just the way things kind of have to be for a small-market CCG mostly run by one guy and a handful of volunteers to help him.
Title: Re: Rulings that should already be in place before the sets are released
Post by: SomeKittens on October 25, 2010, 10:29:24 AM
Isn't that why we created the elder system?
Title: Re: Rulings that should already be in place before the sets are released
Post by: Minister Polarius on October 25, 2010, 01:14:37 PM
Professor A is cutting pretty close to the root of the problem while still being cautious. Well played.
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