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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Gabe on November 06, 2009, 10:08:15 PM

Title: Redirecting cards with multiple abilities.
Post by: Gabe on November 06, 2009, 10:08:15 PM
The rescuer plays Peace Treaty and chooses to use the banding ability instead of the ignore ability.

The blocker plays Denying Blame.  Does redirecting allow the blocker to choose to use the ignore ability instead of the banding ability or can he only choose the target for the band?

Peace Treaty
Type: Hero Enh. • Brigade: Purple • Ability: 1 / 5 • Class: None • Special Ability: O.T. Hero ignores one evil brigade except orange, or may band to a human Hero.

Denying Blame
Type: Evil Enh. • Brigade: Black • Ability: None • Class: none • Special Ability: Interrupt and redirect the last good enhancement played in battle (play the redirected enhancement as if it were yours, regardless of its brigade color).

Title: Re: Redirecting cards with multiple abilities.
Post by: Alex_Olijar on November 06, 2009, 10:11:23 PM
Yes. Because Redirect means you get to choose the target, it logically follows if you have a choice of which ability to use in the event of an "do A or so B" ability, you get to choose which one activates.
Title: Re: Redirecting cards with multiple abilities.
Post by: browarod on November 06, 2009, 10:33:42 PM
And this is why I hate redirect cards, they are so confusing >_<

I would agree with Alex, since you get to play it "as if it were yours" you should be able to choose whichever effect you like.
Title: Re: Redirecting cards with multiple abilities.
Post by: Lamborghini_diablo on November 06, 2009, 10:43:07 PM
However, wouldnt redirecting the ignore ability just make the evil character ignore another evil character?
Title: Re: Redirecting cards with multiple abilities.
Post by: Alex_Olijar on November 06, 2009, 10:47:17 PM
However, wouldnt redirecting the ignore ability just make the evil character ignore another evil character?

No. Redirect causes you to choose the target, but the hero still performs the action. At least, that was the last I knew of.
Title: Re: Redirecting cards with multiple abilities.
Post by: Lamborghini_diablo on November 06, 2009, 10:51:03 PM
o_O

I still wish redirect was something very simple like... if an ability targets a any good/evil card, it can then target the respective opposite, if it targets something neutral like an artifact, it can target another one, if it targets a player or their hand/deck/discard pile, it can target another player, and if it does something like Primary Objective where it redeems a soul, it is negated.
Title: Re: Redirecting cards with multiple abilities.
Post by: Alex_Olijar on November 06, 2009, 10:51:53 PM
o_O

The only response in this thread that will stand the test of time.
Title: Re: Redirecting cards with multiple abilities.
Post by: browarod on November 06, 2009, 10:54:20 PM
o_O

The only response in this thread that will stand the test of time.
+1
Title: Re: Redirecting cards with multiple abilities.
Post by: YourMathTeacher on November 06, 2009, 10:59:19 PM
I agree that you get to choose which part of the ability you want, per the REG:

Instant Abilities > Redirect > How to Play

A redirect special ability lets a player play an opponent’s card as if it were his, reapplying the special ability on the redirected card as he chooses. When specified, the redirected card abilities (*/*) are applied to the character on which the redirect card was originally played. The abilities and special ability on the redirected card and the character on which the redirect card is played do not change. Only the card’s player and targets change.
Title: Re: Redirecting cards with multiple abilities.
Post by: browarod on November 06, 2009, 11:14:17 PM
Ah, yes, excellent find! Exactly what was being sought after.
Title: Re: Redirecting cards with multiple abilities.
Post by: YourMathTeacher on November 06, 2009, 11:20:54 PM
Actually, I was generalizing the answer to the confusion. The answer to the original question is that Denying Blame does nothing but interrupt.

The REG also says this:

Instant Abilities > Redirect > General Description

Redirect is a special ability enhancement card that affects (influences) the opposing card.  The wording on the card being redirected does not change.  Redirect simply means that the holder of the redirect card carries out the special ability of the redirected card exactly as written, not the holder of the redirected card.

Since the EC that played Denying Blame is not an OT Hero, and cannot band to a hero, the redirect has no effect.
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