Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Shofarblower on January 31, 2010, 12:23:11 AM

Title: Noob question on Fortress discarding
Post by: Shofarblower on January 31, 2010, 12:23:11 AM
With Romans Destroy Jerusalem, (If used by a Roman, discard all N.T. Heroes and all Fortresses in play, except Rome. Cannot be negated.) How does this affect fortresses that are "Set Aside"?

Such as Kerith Ravine (Set this Fortress aside.  Holder may put one O.T. human Hero in this Site to protect it from harm.  Set-aside enhancements work in this Fortress)

 and

Chamber of Angels (Set this fortress aside.  If holder’s angel is being discarded, place it here instead. After two turns, return Hero to the top of your draw pile)

I know that "Set Aside" cards aren't "In Play", is that still the case?
Title: Re: Noob question on Fortress discarding
Post by: Lamborghini_diablo on January 31, 2010, 12:31:19 AM
RDJ does not discard forts in set aside, because it would need to specify Set-Aside in order to do so.
Title: Re: Noob question on Fortress discarding
Post by: Shofarblower on January 31, 2010, 12:32:37 AM
Awesome, thought so, just needed to make sure.

Thanks man
SimplePortal 2.3.3 © 2008-2010, SimplePortal