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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: TheraxC on January 18, 2009, 03:03:25 PM

Title: momentum change
Post by: TheraxC on January 18, 2009, 03:03:25 PM
momentum change

"Play As: Return all Evil Enhancements in this battle that were used by this Evil Character
except this one to holder's hand if Evil Character loses in battle."

if I have two momentum change in battle, do both of them return to my hand when battle resolves?
I think i saw it played as they do at Nats '07, but I'm not sure.

please clarify.
Title: Re: momentum change
Post by: EmJayBee83 on January 18, 2009, 03:43:31 PM
I asked this question earlier and the answer is that neither returns to your hand.

Oh, and the better place for questions like this is the Ruling Questions board.
Title: Re: momentum change
Post by: BubbleBoy on January 18, 2009, 03:47:38 PM
I thought the errata said "...except any copies of this card..."
Title: Re: momentum change
Post by: YourMathTeacher on January 18, 2009, 04:59:05 PM
There is no errata the REG. If one was negated, why would you not be able to get it back with the other?

 I understand that if neither was negated that they can't exclude each other. The "except this one" clause would apply to both individually.
Title: Re: momentum change
Post by: Gabe on January 18, 2009, 05:45:17 PM
This question was brought up before (I believe by MJB) and it was officially ruled that one Momentum Change won't return a second Momentum Change.  I can't remember the exact reason behind the ruling and it was unfortunately lost in the recent purge.
Title: Re: momentum change
Post by: EmJayBee83 on January 18, 2009, 09:03:36 PM
This question was brought up before (I believe by MJB) and it was officially ruled that one Momentum Change won't return a second Momentum Change.  I can't remember the exact reason behind the ruling and it was unfortunately lost in the recent purge.

The exact reason from The Schaef was "Because I don't want you to break the game." I took great enjoyment at being the "you" in that sentence*, which is why I remember it.

The broader reason was that each Momentum change excluded itself from being targetted at the time the SA triggered.
Title: Re: momentum change
Post by: YourMathTeacher on January 18, 2009, 10:25:35 PM
But if the first one is negated, wouldn't the "except this one" part be negated too?
Title: Re: momentum change
Post by: Prof Underwood on January 18, 2009, 10:44:59 PM
+1 I also remember that this was ruled the way that Gabe and MJB are saying.
Title: Re: momentum change
Post by: YourMathTeacher on January 18, 2009, 10:58:19 PM
I don't doubt that it was ruled as has been stated, I just want to know the reason why a negate would not work. I understand the need to avoid someone playing two just for the purpose of trying to get them both back using a manipulation of the wording, but a negate is a different scenario. I would need more than just "That's the way it was ruled" to justify the ruling in a tournament.
Title: Re: momentum change
Post by: EmJayBee83 on January 19, 2009, 09:48:35 AM
YMT, I missed the part where you added the constraint that one of the two Momentum Change was negated. The previous ruling I was talking about dealt with TheraxC's original scenario specifically where both Momentum Change were active.

Based on the reasoning behind that ruling--that each Momentum Change excludes itself from being targeted at the battle resolution--I would side with you on this one. If asked to judge in a tournament, I would rule that an active MC could retrieve a negated MC. Because a negated MC has no active special ability to prevent its own targeting.

This is all based on my recollection of the real underlying reasoning behind the original ruling, which may be faulty. It also would be in agreement with the spirit of the original ruling which was that we shouldn't break the game.
Title: Re: momentum change
Post by: dookufan96 on January 20, 2009, 04:08:36 PM
speaking of tournaments, I am having one in brandon and would like like some help.
Please :prayer:




PS: free saint patrick :thumbup:
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