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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: golgotha on September 16, 2009, 11:15:27 PM

Title: IPNing Territory Enhancements
Post by: golgotha on September 16, 2009, 11:15:27 PM
If I were to play a Territory enhancement, in my territory, could my opponent do anything to IPN it?
Title: Re: IPNing Territory Enhancements
Post by: lightningninja on September 16, 2009, 11:16:33 PM
No, it's not his initiative. You can't actually interrupt territory class by definition, I believe.
Title: Re: IPNing Territory Enhancements
Post by: The Guardian on September 16, 2009, 11:22:59 PM
You sure LN? Couldn't Covenant of Noah and Unsuccessful be used to undo TC enhancements?
Title: Re: IPNing Territory Enhancements
Post by: RedemptionAggie on September 16, 2009, 11:59:36 PM
Unsuccessful specifies in battle.

I think CoN can only negate those that place themselves, since the others would be discarded and not be in play to be targeted.
Title: Re: IPNing Territory Enhancements
Post by: The Guardian on September 17, 2009, 12:02:37 AM
Right, good point about Unsuccessful. But yeah, I was thinking of TC enhs. that got placed and were not immediately discarded so CoN would be handy as a way to deal with Destructive Sin or Image of Jealousy.
Title: Re: IPNing Territory Enhancements
Post by: SirNobody on September 17, 2009, 12:33:16 AM
Hey,

You can't actually interrupt territory class by definition, I believe.

There is no rule that says territory class enhancements cannot be interrupted, there are just few (if any) cards that can interrupt territory class enhancements.

Tschow,

Tim "Sir Nobody" Maly
Title: Re: IPNing Territory Enhancements
Post by: lightningninja on September 17, 2009, 01:14:23 PM
Ah I wasn't thinking of ones that placed sorry. So I was naturally thinking cards like DOU cannot be interrupted.
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