Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Warrior_Monk on May 14, 2010, 12:17:03 AM
-
RA Jacob, use Obedience of Noah to choose Prince of this World to battle. play The Long Day, play Stillness. RA Jacob, use Obedience of Noah to choose Prince of this World to battle. play The Long Day, play Jubilee, play Stillness. etc. is this an infinite loop, or am I missing something?
The Long Day
Type: Hero Enh. • Brigade: Blue • Ability: 2 / 1 • Class: None • Special Ability: If holder's rescue attempt this turn fails, holder may make an additional rescue attempt this turn. • Identifiers: None • Verse: Joshua 10:13
Jubilee
Type: Hero Enh. • Brigade: Blue • Ability: 2 / 0 • Class: None • Special Ability: Search your discard pile for any blue brigade enhancement and add it to your hand. • Identifiers: OT, Involves Music • Verse: Exodus 15:20
Stillness
Type: Hero Enh. • Brigade: Blue • Ability: None • Class: None • Special Ability: Hero may withdraw from battle unharmed. All enhancement cards played may be returned to the player's hand except this one. • Identifiers: OT, Involves Music • Verse: Psalms 46:10
Obedience of Noah
Type: Hero Enh. • Brigade: Blue • Ability: 1 / 1 • Class: None • Special Ability: Holder may choose the Evil Character that his opponent uses to block his rescue attempt. • Identifiers: None • Verse: Genesis 6:22
Jacob
Type: Hero Char. • Brigade: Blue • Ability: 6 / 5 • Class: None • Special Ability: May band to a silver brigade Hero, or you may play a Genesis Enhancement.
-
I believe there was a rule put in place to stop this infinate loop, because it was abused with drawing cards as well, so the player could draw their ENTIRE deck in one turn.
-
I believe there was a rule put in place to stop this infinate loop, because it was abused with drawing cards as well, so the player could draw their ENTIRE deck in one turn.
pretty sure that was the "only passing intiative 3 times" thing. but that involved banding and then retreating that hero. this is different because it uses the Long Day and doesn't need any more than 3 passes.
-
Jacob cannot enter battle more than once in the same turn.
-
Ah, so that's what the final ruling to stop that combo was? I remembered they had like, three options, and we all helped them pick which one was best.
-
Woh, woh, woh...you can only pass initiative three times for an entire battle? Somebody tell me this is not true.
-
gabe is correct.
-
Woh, woh, woh...you can only pass initiative three times for an entire battle? Somebody tell me this is not true.
I'm guessing this was one of the options and I got it mixed up. I remember the thread but not the outcome.
-
Woh, woh, woh...you can only pass initiative three times for an entire battle? Somebody tell me this is not true.
Without playing a card.
-
Nothing official was ever done with the 3 consecutive plays thing to my knowledge.