Author Topic: HELP!!!!!!!!!!!  (Read 4001 times)

Offline Minister Polarius

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Re: HELP!!!!!!!!!!!
« Reply #25 on: April 27, 2010, 02:07:00 AM »
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That's correct.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline adotson85

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Re: HELP!!!!!!!!!!!
« Reply #26 on: April 27, 2010, 02:31:42 AM »
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In this case I would have drawn 9 cards and would have to put back the ones I hadn't already played. How are you supposed to keep up with what cards you drew? Once I get up to 16 cards in my hand I usually don't remember exactly when I drew specific cards.
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Offline Minister Polarius

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Re: HELP!!!!!!!!!!!
« Reply #27 on: April 27, 2010, 02:43:33 AM »
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This is why I usually insist that my opponent keep the cards in his hand in the order he drew them while there is still a chance of the drawing being negated. If you forgot, I would rule as a judge that your opponent picks nine cards at random from your hand and shuffles them into your deck. It penalizes you for forgetting something that was your responsibility to remember, but not as harshly as it could be (your opponent gets to discard cards from your hand if you failed to get down to 8 at the end of your turn and he notices).
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: HELP!!!!!!!!!!!
« Reply #28 on: April 27, 2010, 08:18:51 AM »
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So let's say Claudia bands to ET who plays Reach. If I block with TFG, the enhancement is not negated? Is this correct? And the reson behind this is that the ability to play an enhancement is ininterruptable? Is this true?
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Offline Professoralstad

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Re: HELP!!!!!!!!!!!
« Reply #29 on: April 27, 2010, 10:43:14 AM »
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So let's say Claudia bands to ET who plays Reach. If I block with TFG, the enhancement is not negated? Is this correct? And the reson behind this is that the ability to play an enhancement is ininterruptable? Is this true?

That is correct. The enhancement is not negated, because TFG did not directly negate it, and because the ability to play it can't be interrupted, it was not indirectly negated. So you keep the cards you drew, but the enhancement no longer stays in battle, since Claudia is not purple.
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Offline TheKarazyvicePresidentRR

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Re: HELP!!!!!!!!!!!
« Reply #30 on: April 27, 2010, 11:00:30 AM »
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This is why I usually insist that my opponent keep the cards in his hand in the order he drew them while there is still a chance of the drawing being negated. If you forgot, I would rule as a judge that your opponent picks nine cards at random from your hand and shuffles them into your deck. It penalizes you for forgetting something that was your responsibility to remember, but not as harshly as it could be (your opponent gets to discard cards from your hand if you failed to get down to 8 at the end of your turn and he notices).
Wait thats the rule if you bust someone with 9+ cards in their hand?
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Offline BubbleBoy

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Re: HELP!!!!!!!!!!!
« Reply #31 on: April 27, 2010, 11:10:08 AM »
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So let's say Claudia bands to ET who plays Reach. If I block with TFG, the enhancement is not negated? Is this correct? And the reson behind this is that the ability to play an enhancement is ininterruptable? Is this true?

That is correct. The enhancement is not negated, because TFG did not directly negate it, and because the ability to play it can't be interrupted, it was not indirectly negated. So you keep the cards you drew, but the enhancement no longer stays in battle, since Claudia is not purple.
However, if I just play an enhancement, and then the character who played it is removed from battle and there are no more characters with that brigade color, that enhancement is indirectly negated? Is this true also?
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Offline Professoralstad

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Re: HELP!!!!!!!!!!!
« Reply #32 on: April 27, 2010, 11:21:32 AM »
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However, if I just play an enhancement, and then the character who played it is removed from battle and there are no more characters with that brigade color, that enhancement is indirectly negated? Is this true also?

Only if that character was removed from battle by a negate ability. Like my Rabshakeh + Spirit of Doubt vs. Claudia and Elders of Jerusalem playing Moses and Elders. In this case, Moses and Elders was indirectly negated, because the ability (not special ability) to play it depended on Elders being in battle. When you negate the band, you negate the fact that Elders was in battle, so M&E can never have taken effect.

When you block Claudia and ET with TFG, you negate the fact that ET was in battle, but you can't negate his play ability, which means whatever happened as a result of that ability can't be indirectly negated. It could be directly negated (by blocking with KoT, say) but the only thing TFG directly negates is banding.
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Offline BubbleBoy

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Re: HELP!!!!!!!!!!!
« Reply #33 on: April 27, 2010, 11:37:43 AM »
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So you are saying that if played by an ability an enhancement can't be negated by cascading, but if played by natural game functions, it can? This is completely new to me, and I don't think it makes any sense.
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Lamborghini_diablo

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Re: HELP!!!!!!!!!!!
« Reply #34 on: April 27, 2010, 12:32:55 PM »
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For consistancy's sake, why not make it work like this:

If played by initative: The card is taken back to players hand and negated.
Example: Claudia bands to Elders of Jerusalem, and a white enhancement is played by initative. Negating the band would result in Elders leaving battle, the ability on Elders being negated, the enhancement returning to its owners hand, and the ability on the enhancement would be negated.

If played by an ability: The card is not taken back to hand, but it is negated.
Example: Claudia bands to ET, who then plays Reach, and a blue enhancement. Negating the ban would result in ET returning to hand, negating ET's ability (minus the play next), Reach would be negated (minus the play next) and would remain "in battle" where it would be discarded because there is no purple hero for it to go to, and the blue enhancement would remain in battle but its effect would be negated.

Is there any reason that rule would not work? It would be consistant, as its essentially a "negate as much as you can" play.

Offline BubbleBoy

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Re: HELP!!!!!!!!!!!
« Reply #35 on: April 27, 2010, 01:15:32 PM »
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For simplicity's sake, I think we should say this:

Enhancements cannot be unplayed. Period. If a band is negated, then the negates cascade down to the currently unsupportable enhancements, effectively negating and discarding those cards if possible. This is a very, very simple rule, and is how I would probably play it if in question.
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Lamborghini_diablo

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Re: HELP!!!!!!!!!!!
« Reply #36 on: April 27, 2010, 02:06:43 PM »
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Why can't negates just work like Flash....

Negate.onEnterFrame = function() {
     gotoAndPlay(frame you essentially reversed the fight to)
}

That'd make things so much simpler....  :D

 


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