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No. It is a seperate battle phase, much like Grapes of Wrath. However, remember that the same unique character cant enter battle more than once per turn.
It is still discarded. If you get a lost soul, it is discarded at the end of that battle.
Quote from: RTSmaniac on December 18, 2012, 11:36:41 PMNo. It is a seperate battle phase, much like Grapes of Wrath. However, remember that the same unique character cant enter battle more than once per turn.FTFY (note, generic characters can enter battle any number of times per turn)
Quote from: wyatt_marcum on December 19, 2012, 09:58:51 AMIt is still discarded. If you get a lost soul, it is discarded at the end of that battle.I don't believe that is true. If he played Stillness, then Warrior's Spear is no longer in play at the end of battle, and therefore cannot be targeted for discard.
Quote from: Redoubter on December 19, 2012, 12:22:12 AMQuote from: RTSmaniac on December 18, 2012, 11:36:41 PMNo. It is a seperate battle phase, much like Grapes of Wrath. However, remember that the same unique character cant enter battle more than once per turn.FTFY (note, generic characters can enter battle any number of times per turn)Unless the rule was changed, generic characters have to hit deck before they can enter battle a second time.
I'm not convinced that that's a full rule change. Can an Elder can confirm for me?
I would like an Elder verification of Redoubter's other statement.
Quote from: Chris on December 20, 2012, 07:53:33 PMI'm not convinced that that's a full rule change. Can an Elder can confirm for me?Which ruling are you talking about, the generics entering battle more than once in a turn one? I'm just guessing that from how the conversation proceeded, but that has been the rule since Gabe posted it here on 8/14/11. It has been used by Elders to make rulings many times since and is official, which is why it was added to the list of official rule changes. Note that this thread had more rulings than that one, and was for the changes prior to the season.
I was referring to that rule. As far as I know, the rule remains that generics must first hit deck. That's how I've seen it ruled (though admittedly I have no idea if an Elder was involved) multiple times on the forums since then. It's possible that I simply somehow missed this, but all the same, I would like to get verification, as I have been under the impression that for the same copy of a generic character to be put in battle more than once, it must first hit the deck.
I base the statement that WS would still be discarded on rulings like this one or this one that, no matter where the card ends up (even if removed from the game, which is the most extreme example that has been confirmed), their abilities complete. In the case of cards like PG Panic Demon or Assyrian Survivor, their place and capture abilities complete no matter where they ended up.Similarly, Warrior's Spear had a discard clause on it which, if triggered and never undone, will complete regardless of where it ends up.
I still don't think these are the same scenario. AS says "if defeated," which means it is triggered as soon as it is defeated, working similar to an instead. But Warrior's Spear says "after battle." By the time WS tries to target, the battle is over and Warrior's Spear is gone. I don't see why this would be ruled the same. This is more like an Archer scenario.
To repeat what Byron said:Did the spear enter battle? yesWas it negated (directly or indirectly)? noThen it works.
Yes the ability on Warrior's Spear activates and tries to discard itself, that's not the argument, the argument is whether or not the warrior's spear can target itself for discard when it is in a hand.
Quote from: ChristianSoldier on December 21, 2012, 12:42:50 PMYes the ability on Warrior's Spear activates and tries to discard itself, that's not the argument, the argument is whether or not the warrior's spear can target itself for discard when it is in a hand.I think the key here is that it targets itself at the time it is activated (at which time it is in play). Then there is a trigger (after battle) for when to actually complete the effect.I think that Redoubter is correct that (assuming the discard is NOT interrupted/negated) then it will happen when the trigger happens (after battle) regardless of where the card is at that time.
Quote from: Prof Underwood on December 21, 2012, 04:37:56 PMQuote from: ChristianSoldier on December 21, 2012, 12:42:50 PMYes the ability on Warrior's Spear activates and tries to discard itself, that's not the argument, the argument is whether or not the warrior's spear can target itself for discard when it is in a hand.I think the key here is that it targets itself at the time it is activated (at which time it is in play). Then there is a trigger (after battle) for when to actually complete the effect.I think that Redoubter is correct that (assuming the discard is NOT interrupted/negated) then it will happen when the trigger happens (after battle) regardless of where the card is at that time.But cards also reset in hands, that means that once it is in your hand it isn't the warrior's spear that targeted itself in battle, it is just a card in your hand (as far as the game state is concerned), of course I could be wrong about how the resetting in hand works.
Quote from: ChristianSoldier on December 21, 2012, 05:24:09 PMBut cards also reset in hands, that means that once it is in your hand it isn't the warrior's spear that targeted itself in battle, it is just a card in your hand (as far as the game state is concerned), of course I could be wrong about how the resetting in hand works.We already know that survivor (in a similar situation) gets captured after being discarded, even though he would reset in discard just as he would if he was returned to hand (and he gets captured from there too), so no, the resetting doesn't stop the ability.
But cards also reset in hands, that means that once it is in your hand it isn't the warrior's spear that targeted itself in battle, it is just a card in your hand (as far as the game state is concerned), of course I could be wrong about how the resetting in hand works.
The whole idea is that, one an ability has been activated and is not prevented, that ability will complete, regardless of where the actual card on which the ability was ends up, unless the card is interrupted (and cannot reactivate, such as in the case of an end-the-battle combo) or negated.
Thanks for your patience while we talked this through.The default for all targets is "in play". That means that if Warrior's Spear is targeted for discard at the end of battle and returned to hand during battle, when the discard ability resolves at the end of battle the spear is no longer a legal target (it's not in play) so it is not discarded from hand.I understand that cards like Assyrian Survivor, Potpher's Wife, Panic Demon (pale green), War Officer and Recruiting Officer may have caused confusion and even seem inconsistent to some people. To clarify the how and why those cards work as they do we are adding a statement to the entry for Instead in the REG. This may not be the finalized statement but it will be something similar to this:Abilities that describe an end of battle condition (ex: If defeated, If character defeats, If rescue attempt fails, etc.) followed by instructions about what to do when that condition is met have an implied "instead" causing the described effect to replace other effects when the condition is met.
Gabe explained that in the last paragraph. Assyrian Survivor is treated as an "instead." The defeat (trigger) is "insteaded." Whereas, the other two are not "insteaded." They are delayed triggers that have nothing to target.
Of course that does lead to questions about the archer though since he uses the same "after battle" language that sounds more like timing than outcomes.
Quote from: Prof Underwood on January 28, 2013, 06:37:25 AMOf course that does lead to questions about the archer though since he uses the same "after battle" language that sounds more like timing than outcomes.I had thought that Archers and WS were both the "timing" ability, and would not be able to be targeted if they were out of play at the end of battle. Gabe's ruling post seems to specifically avoid mentioning the Archers when he is mentioning these "outcome" cards, so I was assuming that Archers are not one of them. By the wording of their abilities, they are more like WS than AS. Can we get that clarified?
Abilities that describe an end of battle condition (ex: If defeated, If character defeats, If rescue attempt fails, etc.) followed by instructions about what to do when that condition is met have an implied "instead" causing the described effect to replace other effects when the condition is met.
Based on the REG PDF definition of "defeat", Assyrian Survivor is not being defeated in that scenario so his instead wouldn't trigger.
What is the current REG definition of "defeat?" I was under the impression that you could only be "defeated" by an opposing alignment, which would mean AS would not be "insteaded."
I'm not saying the ruling has changed, I'm just saying that I thought "defeat" had to be caused by an opponent. If you are killing yourself, then your opponent is not defeating you. Otherwise what was the point of Masada?