Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: DDiceRC on May 11, 2013, 12:02:41 PM
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Is the "Play As" on the Redemption Wiki official? I know this was discussed a while back, and the question came up at a tournament today. We're going by the wiki "Play As," but one player doesn't believe this is correct.
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The play as appears wrong - the gain is permanent.
I added the abilities from the Wiki and Current Play As spreadsheet.
Each Hero in battle gains 0/4 and the battle immediately ends. Ability can not be interrupted or prevented.
Errata/Play As: Each Hero in battle gains 0/4 until the end of battle and the battle immediately ends. Cannot be negated.
Kirk
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The play as appears wrong - the gain is permanent.
This ties in perfectly with another Q that came up last booster draft:
What gains are permanent and what gains aren't? Do cards such as Elijah's Mantle and Cov w/ Salt give permanent gains? If so, why?
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The play as appears wrong - the gain is permanent.
This ties in perfectly with another Q that came up last booster draft:
What gains are permanent and what gains aren't? Do cards such as Elijah's Mantle and Cov w/ Salt give permanent gains? If so, why?
Artifacts are ongoing gains so they are temporary. Instant gains are permanent. See this thread (http://www.cactusgamedesign.com/message_boards/ruling-questions/gibeonite-trickery-(pa)-strengthening-angel-(di)/msg433676/#msg433676) for official ruling.
Kirk
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Gib Trick is permanent. Someone may want to PM Lambo's to correct the wiki. His source probably needs corrected too.
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I thought that Elijah's Mantle was temporary because it said "...while this card is in play" and Covenant with Salt was permanent because it didn't have such a clause. Basically, all gains/decreases are permanent unless they have a qualifying clause. Right?
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I thought that Elijah's Mantle was temporary because it said "...while this card is in play" and Covenant with Salt was permanent because it didn't have such a clause. Basically, all gains/decreases are permanent unless they have a qualifying clause. Right?
The rule is that instant ability increase/decreases are permanent (unless otherwise specified) and ongoing ability increase/decreases are temporary (otherwise Crown of Thorns would reactivate every turn, killing EC's within four turns).