Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: robm on July 12, 2009, 09:26:09 AM
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Ok So I looked up the verse on Gates and it does not seem to support the idea that this card would be an evil dominate. I can understand the idea behind the card but the specific verse that is referenced is talking about a good king of Judah, King Asa.
2 Chronicles 14:7
7 "Let us build up these towns," he said to Judah, "and put walls around them, with towers, gates and bars. The land is still ours, because we have sought the LORD our God; we sought him and he has given us rest on every side." So they built and prospered.
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It's an evil fortress, not an evil dominant.
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That doesn't answer the question, though. I agree that the verse does not seem to imply anything evil, but rather good.
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It's an evil fortress, not an evil dominant.
But... can I still play it as a dominant?
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It's an evil fortress, not an evil dominant.
But... can I still play it as a dominant?
Standard Fortress-playing rules should apply.
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Can anyone tell me what the SA is? I know Asa had a great start to his kingship but kind of faltered at the end, so there may be some reason the gates were used for evil. I might understand it more if I knew the SA. Is it the new Regional promo?
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Yes it's regional's this year along with 5 others. The special ability of the Gates of Jeruselum is:
Protect evil Kings and Queens of Judah in your territory from oppenent's cards. If one blocks, it's special ability can't be negated.
There is no way that this should be confused with a dominant. It has the fortress logo so it should be played as such.
The other 5 are Ordained as a Disciple, A Child Is Born, Thorn in the Flesh, Nicanor, and Frog Demons.
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Ah that makes sense then. The Gates of Jerusalem served to protect all the Judean monarchs, and most of them were evil. So it makes sense from that perspective, and also the fact that Kings and Queens of Judah need some protection (just like any other civilization) from a gameplay standpoint. If it protected good kings of Judah from effect, well, that's like what, 5 cards? Asa, Amaziah, Hezekiah, Josiah, Joash are the only ones I can think of.
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I think robm's point was that the verse does not seem to fit the card. Asa was a good king and the Lord blessed the people because of the building of the fortresses.
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I think robm's point was that the verse does not seem to fit the card. Asa was a good king and the Lord blessed the people because of the building of the fortresses.
Thank you YMT that is what I am wondering about.
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"Let us build up these towns,"
well what Asa is saying is that in order for this card to be effective its going to take some work. ;D
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I think robm's point was that the verse does not seem to fit the card. Asa was a good king and the Lord blessed the people because of the building of the fortresses.
Right, but there probably isn't a verse saying that the city gates were effective at protecting the evil Kings and Queens, it is just known that the function of city gates is protection. The verse is talking about their construction, which could be the best reference to them in the Bible. Remember that Destruction of Nehushtan was about destroying something something being used by the people as an idol, and yet it is an evil dominant. Sometimes the alignment of cards is chosen based on how they would work with the theme of the game; if Gates were a good fortress that protected good Kings of Judah, no one would use it due to its limited number of targets.
All that said, robm did raise a very good point, and I don't want to seem like I am dismissing it. Looking at the stories and purposes behind cards and their SA's is an awesome motivation for getting to know the Bible, and that's one of my favorite things about the game.
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+1 Professoralstad, it's good to have you back on the boards. :)
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Why thank you, it's good to be back.
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The gates were intended for protection of good kings, but were used for the protection of evil kings as well. The other use for gates is to let in traders (hence the card draw). There really wasn't a lot of choice as to the verse. There may have been better, but that is the best we could find.