Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Red Dragon Thorn on July 12, 2009, 12:20:06 AM
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In regards to end of battle when can it be played?
Say I play Just a Hireling and shuffle my souls, the battle is over can he play HT?
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yes he can and he rescues the ls.
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Cool just double checking
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Hey,
Say I play Just a Hireling and shuffle my souls, the battle is over can he play HT?
The battle is over when (A) both players say it is over, or (B) an end the battle card is used.
Just because you shuffle your souls (and presumably discard the only evil character that was in battle) it does not mean that the battle is over.
Tschow,
Tim "Sir Nobody" Maly
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Isn't it true that the battle is over when A) the person losing by the numbers or removal passes, or in a stalemate/mutual destruction three consecutive passes are required? That is, officially. If you're playing a friendly game, of course, then it would probably be a bit more relaxed.
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Hey,
Isn't it true that the battle is over when A) the person losing by the numbers or removal passes, or in a stalemate/mutual destruction three consecutive passes are required? That is, officially. If you're playing a friendly game, of course, then it would probably be a bit more relaxed.
In a stalemate or mutual destruction situation when you make a second or third pass you are indicating that you are willing to let the battle end as is. In a situation where one player is losing they cannot "pass" as it were until their opponent has conceded initiative which also acts as an indication that you are willing to let the battle end as is.
So you are exactly right :) You described my A point just in slightly more detail.
Tschow,
Tim "Sir Nobody" Maly
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But as a part of option A you could still CM the hero, capture the hero with unholy writ, or bury the Lost Soul that brought out by HT.
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Hey,
Isn't it true that the battle is over when A) the person losing by the numbers or removal passes, or in a stalemate/mutual destruction three consecutive passes are required? That is, officially. If you're playing a friendly game, of course, then it would probably be a bit more relaxed.
In a stalemate or mutual destruction situation when you make a second or third pass you are indicating that you are willing to let the battle end as is. In a situation where one player is losing they cannot "pass" as it were until their opponent has conceded initiative which also acts as an indication that you are willing to let the battle end as is.
So you are exactly right :) You described my A point just in slightly more detail.
Tschow,
Tim "Sir Nobody" Maly
And I just realized I had a point A) but not a point B). lol The stalemate/mutual destruction was actually the point B).