Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: RTSmaniac on April 17, 2011, 08:49:39 PM
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Can I play evil doms while Lampy is up?
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I'm pretty sure you can still play them but it will have the same effect as using falling away against a guardian.
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Yes. You just can't target anything with them. The only time you can't play doms is during the resolution of a different ability. You can play Evil Doms with Lampstand up, Grapes outside of battle, NJ without SoG, Harvest Time with LS's in your opponent's territory/Nazzy up, etc. People do such things all the time for purposes of Mayhem/Zebulun.
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You can target, it is just protected correct? Same result though.
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You can target, it is just protected correct? Same result though.
You cannot choose a protected card as a target for an ability that it is protected from.
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Why not? It is just protected. Means you should be able to target, just not harm it. Unless the definition of protect in this game is can not be targeted. If that's the case then agree.
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Why not? It is just protected. Means you should be able to target, just not harm it. Unless the definition of protect in this game is can not be targeted. If that's the case then agree.
That is in fact the case. So if you play a card that says "Discard a Hero" and the only two heroes in play are your opponent's protected Hero and your unprotected Hero, you have to discard your own. You can't say you are targeting your opponent's Hero and just let the ability fizzle.
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You cannot choose a protected card as a target for an ability that it is protected from.
so how can u play falling away if both players have GoYS or Destruction if Lampy is out?
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Protect stops you from targeting the protected cards, it doesn't prevent (or restrict) you from playing a card.
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like Alter of Ahaz or Wasting Disease
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like Alter of Ahaz or Wasting Disease
Neither of those stop you from playing cards either. Only restrict abilities (like Darius Decree) can do that. Protect doesn't stop cards from being played only restrict can do that. Protect just stops certain cards from being targeted.
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Altar of Ahaz (Pi)
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Protect all Lost Souls from rescue by Dominants. Discard this card if a human Hero rescues a Lost Soul from your territory. • Identifiers: OT, Depicts an Evil Altar, False Religious Practice • Verse: II Kings 16:11 • Availability: Priests booster packs (Ultra Rare)
Wasting Disease (Pi)
Type: Curse • Brigade: Brown • Ability: 0 / 6 • Class: None • Special Ability: Prevent all good abilities that allow a player to play an Enhancement. • Play As: Prevent all good abilities that allow a player to play an Enhancement. [Although classified as a disease, this card does not disease any targeted characters.] • Identifiers: OT, Disease • Verse: Deuteronomy 28:22 • Availability: Priests booster packs (Uncommon)
I didnt read the cards. Thought Alter of Ahaz restricted SoG from being played. Wasting Disease on the other hand seems like it is stopping my opponent from playing cards. Its all good.
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Nope. It's not stopping your opponent from playing anything, it's just negating play abilities. It doesn't restrict you from playing enhancements on ET pre-block (like DD does) it just prevents ET's ability to play. See the difference?
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For example, if somehow you could make ET's special ability CBN, it would work versus Wasting Diseases. It would not work against Darius' Decree however.