Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Red Dragon Thorn on May 29, 2009, 06:52:08 PM
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His ability still works as a hero correct?
Search for Rome, discard card from opponents hand
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Whatever it means to "harm" a Hero, none of Galba's abilities are that. It converts.
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+1 with that Tim guy.
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If zaccheus and King Hiram can search for evil forts, then Galba can search for rome. I cant think of any heros that d/c a card from hand but there are plenty of good enhancements that do.
wait isn't there a red brigade hero that d/ a card from hand?
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Dan can discard from hand, among others.
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well... i guess i'll add this. when you convert somone there ability works as long as it doesn't harm a hero?? such as using seeker of the lost evilly :) i'm just confused about this as i'm afraid i have played convert wrong in the past...
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When heroes are converted they lose their SA.
When ECs are converted the keep their SA as long as it's something 'a hero would do' i think. Not positive, though. It's a kind've sketchy ruling sometimes.
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hmmm very interesting..... where did you get thte thing about heroes?
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But there are heroes that discard cards from deck and what not. I'm not sure why the hand discard part wouldn't stick.
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hmmm very interesting..... where did you get thte thing about heroes?
They ruled over a year ago. It is probably a 2 yr old ruling at this point.
Kirk
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When ECs are converted the keep their SA as long as it's something 'a hero would do' i think. Not positive, though. It's a kind've sketchy ruling sometimes.
That hasn't been the case in years. But that's what most people seem to remember.
The REG says the following:
"If a Hero is converted to an Evil Character, it’s special ability does not work. If that Evil Character is later converted back to a Hero, it’s special ability works again."
"If an Evil Character is converted to a Hero, it’s special ability works as long as it does not harm Heroes."
(A note I've added several times: that's kind of meaningless, because harm is defined as "any effect from cards not of the same alignment (i.e., good, evil, or neutral) targeting a character.")