Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: lightningninja on April 12, 2009, 03:56:25 PM
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1. If your opponent plays a card that makes them draw, and you have rain becomes dust active and A-bom in their territory, does rain becomes dust now allow them to draw, and therefore A-bom doesn't work? Or does A-bom still work?
2. If they have gifts of the magi and you play an enhancement that draws two cards and then they draw two cards, if later in the battle the enhancement is negated, do they have to put the two cards back?
3. In the same scenario 2, if you negate gifts of the magi instead of the enhancement (later in the battle) do they have to put the two cards back?
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1. I would think they would both work because RBD still allows the card to be drawn, just discarded I think.
2. I would say no, because Gifts was negated, but I VERY well may be wrong. I could see it both ways.
3. Yes, if it is the same phase, they must put the cards back.
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Post abilities :P
RBD: All cards that an opponent draws because of a special ability used by that opponent are revealed instead...
1) The cards aren't drawn. They're "revealed instead" so Abom would not be triggered.
2) Yes, you both have to put the two cards back.
3) Yes, if GotM is negated all cards drawn with it during the current phase are returned to the owners deck.
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I concur with Gabe, except I'm not quite sure about #2....I mean, Gifts allows the player to draw cards when his opponent does, but it doesn't say that he has to put them back when his opponent does. :-\
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The negate makes it as though the cards were never drawn, so you never got to draw either. :)
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You thought you had seen your opponent draw two cards, so you did too. However, later in the turn you realized that your eyes had deceived you. Your opponent never actually did draw two cards, so you respectfully put your two cards back.
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what if I don't feel like being respectful?
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The judge will make you.
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I know this is some major Necro posting here :P.
Your opponent draws some cards in battle. You have GOTM active so you draw cards as well. You then play a negate that came from one of the cards that you drew. Would you thne have to put the negate back into your deck with the rest of the cards thus stopping the negate and having the draw ability continue which causes an endless loop?
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I know this is some major Necro posting here :P.
Your opponent draws some cards in battle. You have GOTM active so you draw cards as well. You then play a negate that came from one of the cards that you drew. Would you thne have to put the negate back into your deck with the rest of the cards thus stopping the negate and having the draw ability continue which causes an endless loop?
Before that happens, the space/time continuum implodes.
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In cases of loops, my general rule for how I rule (sounds redundant and kinda loopy in itself) is that negates abilties will stay to stop the loop. The negate card itself will go back to the top.
I may be wrong, but that is how I've done it.
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Hey,
In cases of loops, my general rule for how I rule (sounds redundant and kinda loopy in itself) is that negates abilties will stay to stop the loop. The negate card itself will go back to the top.
I would rule the same way.
Tschow,
Tim "Sir Nobody" Maly
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I thought there was a rule that you cannot un-play an enhancement, so no matter what it sticks?
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I was going to say the same thing, but seeing both Bryon and Tim agreed, I decided to keep my mouth shut.
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Yea, I almost did that too, but you know me and my big mouth :O :D
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i would rule that the negate stays in battle as well...what am i missing here?
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I thought there was a rule that you cannot un-play an enhancement, so no matter what it sticks?
You can't (directly) interrupt the ability to play an enhancement. Negating the draw ability returns all cards drawn (except those that are CBN) to the deck, regardless of where they are. (Which is more along the lines of removing the target rather than negating the ability.)
What about CBI cards? Are they returned when the draw is negated, or do they stick?
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What about CBI cards? Are they returned when the draw is negated, or do they stick?
Seems to me that they'd stick just like a CBN card.
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What about CBI cards? Are they returned when the draw is negated, or do they stick?
Seems to me that they'd stick just like a CBN card.
agreed
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So how is this different than Claudia/ET/Abe's Servant? Which I'm guessing is the example Arch Angel was thinking of...
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You're negating the drawing of the card, not the playing of the card.
Example using different SAs:
RA FSP, blocked by Esau the Hunter. Play Ship to Cyprus to search and band in a green hero, who gets captured by Esau. Play Blessings, which negates Ship to Cyprus and returns the green hero to the deck. You didn't negate the capture, but removed it's target.
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You're negating the drawing of the card, not the playing of the card.
Example using different SAs:
RA FSP, blocked by Esau the Hunter. Play Ship to Cyprus to search and band in a green hero, who gets captured by Esau. Play Blessings, which negates Ship to Cyprus and returns the green hero to the deck. You didn't negate the capture, but removed it's target.
I don't think that example works. You'd be indirectly negating Esau, the Hunter's capture and that can't be.
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Wasn't that the type of situation that the "card cloning" premise* was based on...? :P
*If you know what I'm talking about, you've been on the Redemption forum for a long time ;)
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Hey
I thought there was a rule that you cannot un-play an enhancement, so no matter what it sticks?
We're not "un-playing" the enhancement, we're just sending it back to where it came from.
Tschow,
Tim "Sir Nobody" Maly